You might want to consider a M.2. NVMe drive. They are ~4x faster than a SSD drive and they have direct access to PCIe lanes , and just a bit more expensive - even if you just get a 128gig one for games only. Almost all new motherboards support them.
When you zone to a new area, it needs to load all the assets from the drive e.g. skins, terrain, all the items people are wearing in a certain radius around you etc...
To double check if it would make any sort of difference, you can open taskmanager in windows 10. Go to the performance tab - > select "Open Resource Monitor" at the bottom. Then
Select the "Disk" tab - then find the graph on the right that is your drive - and says "Queue Length". If you watch this, and other indicators on that tab, while you load into a zone, if the Queue Length spikes significantly, it's an indication you should look at it more closely to see if that's a bottleneck. And if it's pushing 100's of MB/s when you zone, that's another indication you should look more closely to see if the SSD is the bottleneck.
So I'm not saying it will make a difference, but it's something you can look at and determine if that's a problem before you buy. There are ways to see if the disk is (at least one) of the bottleneck(s), I just don't know off-hand how to tell you in windows what that number would be in the graph/grid. There are a bunch of unix utils to easily show it, but those won't help you on Windows.
It would also be helpful to know what resolution you are running your game clients at exactly. That would let us estimate the amount of video memory you're using and how many pixels you're trying to push. I might have missed this in the posts above.
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