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  1. #231

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    Quote Originally Posted by Harem View Post
    You prefer druid over paladin for off-tank? Are the priest buffs enough to warrant giving up the extra mage?

    The longer I look at this the more I like it. Thank you.

    Human warrior, pallys
    Night elf hunter and druid
    Gnome priest, mage, warlock or go dwarven priest?
    Druids are better tanks than paladins, paladins are better healers than druids. Especially as an off tank, since they can do reasonable DPS as cat while not tanking or be used to spam decurse which is super useful in some fights. Either works fine in dungeons. My comments about paladins as tanks earlier in this thread were mostly based on the fact that I love holy paladins so I'm willing to put up with their deficiencies as tanks to have that utility. Both paladins and druids can tank or heal with the same spec as long as you've got gear for both roles you can always swap if you find you prefer one over the other for a particular dungeon.

    You'll want a priest for buffs and dispel magic. Dwarf priest with fear ward is the superior choice, especially in a group with a druid as a tank since they have no way of removing fear from themselves.

    Another option would be to bring a single mage for buffs, water and portals and then swap the other mages for warlocks. Would make the shadow weaving debuff from your priest that much more valuable in 10mans and improved shadow bolt shines with multiple warlocks.

    All the min-maxing is really only necessary if you plan on trying to raid with the groups. If you just want to do dungeons almost any comp will work. The only thing I'd consider "mandatory" is having at least one mage so you don't run out of water.
    Last edited by Apatheist : 04-08-2019 at 05:04 PM

  2. #232

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    Thanks for the feedback Apatheist.
    I've thought about it some more and for my first PVE team I think I'll go:

    Mage (Raid toon)- Undead or maybe Troll. I hate the troll model though! Enchanting/Tailoring
    Warrior- Orc, maybe Tauren. Skinning/Tailoring
    Shaman- Tauren, mainly as it will be my herbalist/miner.

    God I love planning out characters in rpgs

  3. #233

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    Quote Originally Posted by stubbadub3000 View Post
    Mage (Raid toon)- Undead or maybe Troll. I hate the troll model though! Enchanting/Tailoring
    If you're planning on playing the mage solo for raids or PvP you're definitely going to want to pick up engineering.

    Engineering is pretty much mandatory for everybody in both PvP and PvE in vanilla. Any serious raiding guild will require everybody to have engineering. It's actually great for tanks as well, giving you a high threat AE skill to pull with as well as the force reactive disk and a bunch of other gadgets that are pretty useful.

    Goblin sapper charges are also amazing for a boxer. Having 5 characters run in to a pile of enemies and pop an instant 500 damage AE at the same time is a lot of burst.
    Last edited by Apatheist : 04-16-2019 at 10:08 AM

  4. #234
    Multiboxologist MiRai's Avatar
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    There is a new WoW Classic beta category on Blizzard's CDN as of today.

    https://old.reddit.com/r/classicwow/...ent_up_on_the/
    Do not send me a PM if what you want to talk about isn't absolutely private.
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  5. #235

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    Quote Originally Posted by Apatheist View Post
    You won't even need to pug DPS, you can 3man most dungeons while leveling.
    Uh, are you sure about this ? I don't ever recall being able to do any dungeon with only 3 (at level)
    2,3,5 boxing wow with Wow Open Box and MAMA, give them a try!
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  6. #236

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    Quote Originally Posted by Moorea View Post
    Uh, are you sure about this ? I don't ever recall being able to do any dungeon with only 3 (at level)
    Depending on several factors. Gear, level and your group composition. Warrior, paladin, mage would be able to 3man most dungeons on level with decent gear. Being a level or two above the mobs reduces incoming damage quite a lot. Paladins have a ton of mana regen between blessings and seal/judgement of wisdom and when you're low on DPS the healers mana is really the limiting factor.
    Last edited by Apatheist : 04-22-2019 at 09:33 AM

  7. #237

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    Does 16 debuff limit slot applies only to pve or is it same in pvp?

  8. #238
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    Quote Originally Posted by Peregrine View Post
    Does 16 debuff limit slot applies only to pve or is it same in pvp?
    It should be the same across the entire game.
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  9. #239

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    Thinking of playing 5 mages when Classic is released. Does anyone know if AoE abilities like Blizzard could be synchronized across all of them? I'm guessing it could if targeted on one location\mob. Anyone know if that's possible as it would be pretty amazing?

  10. #240
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    Quote Originally Posted by rleur View Post
    Thinking of playing 5 mages when Classic is released. Does anyone know if AoE abilities like Blizzard could be synchronized across all of them?
    Yes.
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