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  1. #181

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    Quote Originally Posted by MiRai View Post
    Blizzard has already stated that add-ons are going to be using the modern API, and it was specifically mentioned in the BlizzCon Classic panel.
    I missed that. It definitely makes sense and is probably better this way.

  2. #182
    Rated Arena Member Kruschpakx4's Avatar
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    Quote Originally Posted by Apatheist View Post
    4 Enhance shamans plus a priest for dispels could potentially work. You would pretty much one shot anything you can touch and 4x grounding totems plus the ability to peel with a ranged slow would make your priest less squishy.

    Still pretty hard to beat paladin though. Plate+shield, multiple defensive cooldowns plus they're nearly immune to poly/sap/seduction. Holy paladins were OP in classic PvP.
    the paladins might be even better since you could raid with them aswell, although if Im not mistaken you would only bring 4 pallys for each blessing ...but anyway would certainly be fun to play with spellpower gear/offensive holy shocks in pvp

    ele shamans on the other hand, once you wear full mail and some 3k armor shield are really strong aswell...you could possibly even downrank spells in pvp since 5 lightningbolts can already oneshot

  3. #183

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    Quote Originally Posted by Kruschpakx4 View Post
    the paladins might be even better since you could raid with them aswell, although if Im not mistaken you would only bring 4 pallys for each blessing ...but anyway would certainly be fun to play with spellpower gear/offensive holy shocks in pvp

    ele shamans on the other hand, once you wear full mail and some 3k armor shield are really strong aswell...you could possibly even downrank spells in pvp since 5 lightningbolts can already oneshot
    For sure elemental shamans will be strong in PvP. I just don't like them much for PvE personally. With how much of a grind classic is my plan is to stick with a group that works well in PvE and PvP both. I don't have the time or inclination to level multiple groups.

    I really like paladin healing in classic but it seems like most people here are set on playing Horde.
    Last edited by Apatheist : 02-17-2019 at 02:54 PM

  4. #184

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    I am trying to do research for many things and has anyone multiboxed wow to a point where they could do dungeons? and obviously dungeons are not the same as dungeons in retail back then that shit use to be hard so completing a dungeon use to take normal groups many hours (UBRS i think from memory was the big one)

    I can figure out what would be an ideal setup, obviously no one has the answers yet since wow classic hasnt been released

    But what are people thinking? I have seen a few post here but anyone know the classes that were OP back then for raiding/dungeons?

  5. #185

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    Quote Originally Posted by pinarofl View Post
    ideal setup
    Read back through this thread. There has already been a lot of discussion about composition.

    The only dungeon encounter you that will cause us trouble to solo as a 5boxed group is Drakkisath in UBRS. He requires either another tank and healer or a hunter to kite the boss depending which strategy you use. UBRS (like many classic dungeons) is also a 10man instance so you can just pug a couple of extra players or team up with another boxer. Or you could add a hunter to your group and attempt to kite while killing the adds. Should be doable if you have Korean APM.

    Other than that, classic dungeons are fairly straight forward and pretty much any tank, healer and 3DPS will work.

    Warrior, priest and 3 mages is the most basic setup that covers all of your needs. I think the only thing you'll be missing is a poison dispel.

    Quote Originally Posted by MiRai View Post
    Classic Demo
    Something occurred to me that I overlooked when I saw your classic video where you were struggling with low level warrior threat. Patch 1.12 was before Blizzard nerfed battle shout threat.

    To put that into context, sunder armor generated 260 threat on a single target for 12 rage (with imp sunder.) As long as all of your party is within 20 yards battle shout generated 275 AE threat (55x5) for 10 rage. It's basically a cheaper AE sunder that hits every active mob regardless of range and requires no tab targeting. You also get battle shout at level 1.
    Last edited by Apatheist : 02-19-2019 at 03:37 PM

  6. #186
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Apatheist View Post
    Something occurred to me that I overlooked when I saw your classic video where you were struggling with low level warrior threat. Patch 1.12 was before Blizzard nerfed battle shout threat.

    To put that into context, sunder armor generated 260 threat on a single target for 12 rage (with imp sunder.) As long as all of your party is within 20 yards battle shout generated 275 AE threat (55x5) for 10 rage. It's basically a cheaper AE sunder that hits every active mob regardless of range and requires no tab targeting. You also get battle shout at level 1.
    That's good information to know, but I would say I was struggling with that team because I was just bad.
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  7. #187

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    I'll put in my two cents here.

    WoW Classsic will fail. Too many different groups of people will be expecting different things. People remember the nice nostalgia parts of Vanilla, because that was all they had at the time and were busy playing through it. People do not remember the QoL changes that have been made over the years, and lack of what we consider normal QoL, today, will be one of the sources of people complaining. Some people will be clamoring for changes, others will be complaining about anything that changes.

    I played Vanilla. I know Vanilla, Senator Millenial. It is not what you think it is.

    That it will fail is my opinion, and I'll be happy to be wrong.


    Regarding cash: I recall people solo-farming Mauradon for enchanting mats, and making bank.
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  8. #188
    Member JohnGabriel's Avatar
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    Quote Originally Posted by Brandish View Post
    I'll put in my two cents here.

    WoW Classsic will fail. Too many different groups of people will be expecting different things. People remember the nice nostalgia parts of Vanilla, because that was all they had at the time and were busy playing through it. People do not remember the QoL changes that have been made over the years, and lack of what we consider normal QoL, today, will be one of the sources of people complaining. Some people will be clamoring for changes, others will be complaining about anything that changes.

    I played Vanilla. I know Vanilla, Senator Millenial. It is not what you think it is.

    That it will fail is my opinion, and I'll be happy to be wrong.


    Regarding cash: I recall people solo-farming Mauradon for enchanting mats, and making bank.
    Classic cant fail as they are not expecting much out of it. To me it just seems like something they are doing to entice you to keep paying for retail subscription. Like the free car wash when you get an oil change.

    Sure its probably costing them a couple hundred bucks to get it going but then its pretty much free to run along side retail.

  9. #189

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    Quote Originally Posted by JohnGabriel View Post
    Classic cant fail as they are not expecting much out of it. To me it just seems like something they are doing to entice you to keep paying for retail subscription. Like the free car wash when you get an oil change.

    Sure its probably costing them a couple hundred bucks to get it going but then its pretty much free to run along side retail.
    This, by releasing it this summer I think they hope to fill the typical year between last raid and new expansion. Go play Classic, re-raid those for the first time! Stay connected and subscribed, etc.

  10. #190
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Brandish View Post
    I'll put in my two cents here.

    WoW Classsic will fail. Too many different groups of people will be expecting different things. People remember the nice nostalgia parts of Vanilla, because that was all they had at the time and were busy playing through it. People do not remember the QoL changes that have been made over the years, and lack of what we consider normal QoL, today, will be one of the sources of people complaining. Some people will be clamoring for changes, others will be complaining about anything that changes.

    I played Vanilla. I know Vanilla, Senator Millenial. It is not what you think it is.

    That it will fail is my opinion, and I'll be happy to be wrong.
    Before you're able to say that Classic will fail, I think you will first need to define what you see as a a failure, and what you see as a success, in terms of how you expect Classic to perform, before we can understand your perspective.

    You can't just say that Classic "will fail" because there are plenty of people who would be 100% content with a server that only had 400 concurrent players on it, whereas someone who plays and doesn't see an 8-hour, 3,000 player queue to get into their server everyday during peak hours, will say that the game is dead.

    I, like others around here, have also played Vanilla and I cannot wait to re-experience the game without all of the QoL additions that have been added over the years—not only as a solo player, but as a multiboxer, as well.

    I've dabbled on Vanilla private servers a few times throughout the years, but the fact that those can shut down at any moment with zero warning has always been a huge turn-off to me, especially since we all know what Vanilla/Classic entails. So, I can say that I've never put any amount of real effort into them, and have been impatiently waiting for Blizzard to (re)release their own.

    I would say that, if the private server sector is to be used as any sort of metric, then there's most definitely interest in Classic. If you'd rather turn toward some social media numbers, then the WoW sub-reddit's most-upvoted post of all time is the announcement of Classic WoW—another good indicator that there is, without a doubt, solid interest. In addition, if Classic is successful, even in just the slightest, I have no doubt that Blizzard will continue down the restoration path, giving us both TBC and Wrath, which would, without a doubt, bring back players en masse, and, dare I predict, dwarf the numbers that retail WoW currently had at the beginning of BFA1.

    1 I don't think using current playerbase estimates is fair.
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