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  1. #11

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    Quote Originally Posted by Grundel View Post
    So 2 pallys 3 mages. One pally speced more healish one more tankish? Sound good unless you want to play horde then pally not a choice what are recommendations for horde
    That's what I'm leaning towards. I'd build both paladins hyrbid so either can tank or heal just by swapping gear (20/31/0)

    It has the benefit of being super easy to macro, too. Paladins can heal with 2-3 buttons, frost mages are literally 1 button DPS.

    As for Horde it's tougher because not having access to paladins means you pretty much have to have a priest healer for magic dispel. Mages cover curse removal so I'd probably go druid, priest, 3x mage. Druids again are better 5man tanks than warriors because of swipe and they're also able to hybrid spec resto/feral so they can swap into heal gear for PvP without resetting talents (0/30/21)

    That group won't be as effective in PvP though because the druid and priest are much squishier than paladins and the druid can't dispel CC from your priest. You could go with a shaman healer for tremor totem and swap a mage for a warlock for the felhunter magic dispel every 8 sec. Still not as effective in PvP but should work fine for PvE.

    Paladin tanks are a total game changer for me though. Being able to bubble out of all CC and dispel everybody else in the party. Just one more advantage. Paladins OP for boxing.
    Last edited by Apatheist : 11-15-2018 at 03:52 PM

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