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  1. #1

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    I don't think them including their anti-cheat system and new client automatically means /follow is out, but it's a valid point that those things were all connected. Removing /follow was their reaction to the botting in BG's, but if they have better detection for that they may not feel it to be necessary. I sincerely hope they leave it in to at least see how things play out at the start.

    To my knowledge the private servers banned multiboxing due to the load it caused and since it was free to play people could escalate numbers infinitely. On top of that there is a vocal group that screams about the evils of getting massacred by multiboxers, so another reason for a free server to not allow it (can scare people off from playing there). Blizzard at least makes money off of us and the population on their servers should be MUCH larger which means we aren't as visibly impacting as we would be on a private server..

    Even if they allow /follow at the start they could come back and remove it just like they did before, but until then I'll feel free to speculate on teams. I did multibox in classic (and DAoC before that), so for me this is more of an exercise in remembering WTF I did back then (that, and classic, TBC, and WOTLK all tend to run together in my memory).
    I never saw a wild thing sorry for itself. A bird will fall frozen dead from a bough without ever having felt sorry for itself.

  2. #2
    Member Ughmahedhurtz's Avatar
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    North of The Wall, South of The Line
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    Quote Originally Posted by Morganti View Post
    To my knowledge the private servers banned multiboxing due to the load it caused and since it was free to play people could escalate numbers infinitely. On top of that there is a vocal group that screams about the evils of getting massacred by multiboxers, so another reason for a free server to not allow it (can scare people off from playing there). Blizzard at least makes money off of us and the population on their servers should be MUCH larger which means we aren't as visibly impacting as we would be on a private server..
    Eh, not to be combative, but I think the "boxers + whiners = less players" is a specious argument. Lots of reasons why but if we're going to debate that, it ought to be in a separate thread.
    Now playing: WoW (Garona)

  3. #3

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    Population concerns due to boxing are only for small pop private servers IMO. I don't think it'll matter in retail classic. Anyway, we're all dropping opinion bombs anyway, so back to our regularly schedule classic hype!
    I never saw a wild thing sorry for itself. A bird will fall frozen dead from a bough without ever having felt sorry for itself.

  4. #4

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    I for one hope for some old macro functionality to be restored.
    EVE Online Get Ships. Train Skills.

  5. #5

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    For me IWT, yes or no? Will be the determining factor as to if I box in Vanilla or not.
    I built my own private servers (for my own personal use only) for sh@ts n' giggles an quickly dropped Vanilla and BC because there was no IWT

  6. #6

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    Back to planning. Nothing to do in bfa. Bored to death all day. This happens :

    My first group is going to be something like this for farming dungeons and getting started in general.

    1.Paladin tank (11/32/8)
    https://classicdb.ch/?talent#sE0zZVhtIxzVoV0h

    - Runs retribution aura (or other)
    - Buffs sanctuary on himself
    - Buffs kings to rest

    2.Paladin heal (33/11/7)
    https://classicdb.ch/?talent#sVxubgstxMuZVb

    - Runs improved devotion aura
    - Buffs kings to tank
    - Buffs improved wisdom to rest
    - Judges light/wisdom on boss/elite

    I would like to run improved retribution aura for more
    aoe damage but sacrificing kings for it seems not worth it.
    Guess you cant have everything

    3. Mage
    4. Mage
    5. Mage

    3x CC, int buff, food and portals. /nice

    Yeah no idea with the mages talents. Spamming arcane explosion or blizzard.
    Any suggestions? What does more damage? How would the talent tree look like?
    On the paper i really like going 31 arcane but i never played a mage in classic before
    so i cant say what would be more effective =)

  7. #7
    Member valkry's Avatar
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    Quote Originally Posted by Dreadone View Post
    Back to planning. Nothing to do in bfa. Bored to death all day. This happens :

    My first group is going to be something like this for farming dungeons and getting started in general.

    1.Paladin tank (11/32/8)
    https://classicdb.ch/?talent#sE0zZVhtIxzVoV0h

    - Runs retribution aura (or other)
    - Buffs sanctuary on himself
    - Buffs kings to rest

    2.Paladin heal (33/11/7)
    https://classicdb.ch/?talent#sVxubgstxMuZVb

    - Runs improved devotion aura
    - Buffs kings to tank
    - Buffs improved wisdom to rest
    - Judges light/wisdom on boss/elite

    I would like to run improved retribution aura for more
    aoe damage but sacrificing kings for it seems not worth it.
    Guess you cant have everything

    3. Mage
    4. Mage
    5. Mage

    3x CC, int buff, food and portals. /nice

    Yeah no idea with the mages talents. Spamming arcane explosion or blizzard.
    Any suggestions? What does more damage? How would the talent tree look like?
    On the paper i really like going 31 arcane but i never played a mage in classic before
    so i cant say what would be more effective =)
    Frost til enough crit from BWL to go fire in AQ40.
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  8. #8

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    Quote Originally Posted by Dreadone View Post
    Back to planning. Nothing to do in bfa. Bored to death all day. This happens :

    My first group is going to be something like this for farming dungeons and getting started in general.

    1.Paladin tank (11/32/8)
    https://classicdb.ch/?talent#sE0zZVhtIxzVoV0h

    - Runs retribution aura (or other)
    - Buffs sanctuary on himself
    - Buffs kings to rest

    2.Paladin heal (33/11/7)
    https://classicdb.ch/?talent#sVxubgstxMuZVb

    - Runs improved devotion aura
    - Buffs kings to tank
    - Buffs improved wisdom to rest
    - Judges light/wisdom on boss/elite

    I would like to run improved retribution aura for more
    aoe damage but sacrificing kings for it seems not worth it.
    Guess you cant have everything

    3. Mage
    4. Mage
    5. Mage

    3x CC, int buff, food and portals. /nice

    Yeah no idea with the mages talents. Spamming arcane explosion or blizzard.
    Any suggestions? What does more damage? How would the talent tree look like?
    On the paper i really like going 31 arcane but i never played a mage in classic before
    so i cant say what would be more effective =)


    One problem with this setup is the lack of an offensive dispel. Remember, mages didn't have spellsteal in vanilla. There are several PvE encounters where not having the ability to purge will be annoying.

    You could solve this problem by swapping one of your paladins for a priest which are arguably better healers in classic anyway. A priest can do everything a paladin can do and more -- with the exception of wearing plate and a shield. You can also spec your paladin to be a viable 5man tank while still having the key talents to swap into holy gear for PvP without needing to pay for a respec (20/31/0.)

    You might also consider swapping one of the mages for a warlock for curse of the elements (+10% magic damage, -75fire/frost resist.)

    This will give you more hp (fortitude, imp HP aura), fire shield for your tank, AoE fear, purge and CC for demons and undead (banish/shackles.)

    I was interested when I heard Blizzard start talking about official classic servers. The more information they released, the less interested I became. They're making too many changes from the API to the ruleset to provide an authentic vanilla experience. Perhaps I'm wrong but I'm pretty sure PvP boxing on classic servers will be as castrated as it has been for years on modern retail. Not worth re-subscribing to a service that offers me less than something I can play for free elsewhere.
    Last edited by Apatheist : 11-02-2018 at 07:43 AM

  9. #9

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    Quote Originally Posted by Apatheist View Post

    One problem with this setup is the lack of an offensive dispel. Remember, mages didn't have spellsteal in vanilla. There are several PvE encounters where not having the ability to purge will be annoying.

    You could solve this problem by swapping one of your paladins for a priest which are arguably better healers in classic anyway. A priest can do everything a paladin can do and more -- with the exception of wearing plate and a shield. You can also spec your paladin to be a viable 5man tank while still having the key talents to swap into holy gear for PvP without needing to pay for a respec (20/31/0.)

    You might also consider swapping one of the mages for a warlock for curse of the elements (+10% magic damage, -75fire/frost resist.)

    This will give you more hp (fortitude, imp HP aura), fire shield for your tank, AoE fear, purge and CC for demons and undead (banish/shackles.)

    I was interested when I heard Blizzard start talking about official classic servers. The more information they released, the less interested I became. They're making too many changes from the API to the ruleset to provide an authentic vanilla experience. Perhaps I'm wrong but I'm pretty sure PvP boxing on classic servers will be as castrated as it has been for years on modern retail. Not worth re-subscribing to a service that offers me less than something I can play for free elsewhere.
    I want this team to be build around the paladin tank for farming low level dungeons and aoe farming in general just to get started.Im going to build a second group with a warrior later. So i need those 2 paladins for auras and buffs like in my description. Sure priest is a better healer but this group is not meant to run raids or endcontent dungeons.There is no need for any offensive dispel or something. Also no PvP.

    I could in deed switch a mage for a warlock but the big elefant question is still in the room : "can i quickly kill stuff like 55-57 trash packs with 3 mages spamming arcane explosions?"

    Two mages and one warlock could 1x rainoffire +2xblizzard. Would that be more damage? Need to have a look how to make this possible when driving with the paladin tank. I remember a mirai video about it i think...

    So like i said its all about aoe damage on trash.
    Last edited by Dreadone : 11-03-2018 at 10:11 AM

  10. #10

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    Quote Originally Posted by Apatheist View Post

    I was interested when I heard Blizzard start talking about official classic servers. The more information they released, the less interested I became. They're making too many changes from the API to the ruleset to provide an authentic vanilla experience. Perhaps I'm wrong but I'm pretty sure PvP boxing on classic servers will be as castrated as it has been for years on modern retail. Not worth re-subscribing to a service that offers me less than something I can play for free elsewhere.
    What changes are you talking about in particular?

    They went out of their way to keep everything as it was as far as I understand so far. Remember they have to strip the current client to be as close to 1.12 as possible. So some things might not be technically possible.

    Yea, we won't get all the fancy ADDON possibilities we used to have, but to be fair that was never really in the spirit of the game... decursive anyone?
    EU-boxer on Executus.

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