I'm sorry I think I figured it out. I changed every gxNewResolution to RenderScale and replaced the resolution values with decimals (.8 and .5). Should I delete this thread?
New working codes
Code:
/run local nr = ".8"; if GetCVar("RenderScale") == nr then nr = ".07" else nr = ".8" end; SetCVar("RenderScale", nr); RestartGx();
and
Code:
/run local nr = ".07"; if GetCVar("RenderScale") == nr then nr = ".8" else nr = ".07" end; SetCVar("RenderScale", nr); RestartGx();
I made the 50% even lower to 7%. It's very blurry but the npc dialogue box shows up at the same quality as any other. I just needed to make sure my mouse broadcast is going through on both clients. For accepting and turning in quests at the same time successfully. And the lower quality will put less stress on my system. Maybe able to turn it up to 100% on the main client.
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