I think they are trying to make the fastest leveling path be questing, then run dungeons once for the quests, then back to questing.
If people run the dungeons once then quit its probably a good sign to the devs.
I think they are trying to make the fastest leveling path be questing, then run dungeons once for the quests, then back to questing.
If people run the dungeons once then quit its probably a good sign to the devs.
Questing is abysmally slow now as well. The pendulum has swung way too far in the other direction. It's not fun or challenging it's just a monotonous grind... through 10+ year old content. Having 2-3 buttons in your "rotation" until level 60+ and in many cases not even getting a silence or defensive skill until your 40s or later makes for very tedious, very unenjoyable dungeoning.
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