Howdy,

I've been trying to figure out a healing setup for a while. I used to box with 4 toons and a friend of mine was playing the healer, so I never really had to worry about healing too much.

I play trinity setup with pally tank, mage, hunter, enc shaman and druid as a healer. (yeah, why do it the easy way, all different classes, including melee DSP). I did the pro-healing setup (thanks Mirai) so I can click heal easily to get the HOT to different toons, with my pull key druid drops Efflorescence @player, and I did a isBoxer rotation to keep lifebloom on the tank and rotates rejuvenation for the whole party.

Generally, the setup works well and I can do low-level mythics just fine, but once the going gets tough and the basic healing cannot keep up, I don't have time (or mouse dexterity) to start to click other heals on the party and once the basic healing is not enough I'll wipe. Usually, at the time the healer would have had many more spells that I didn't have time to use, like tranq, regrowth, (even flourish), wild growth etc.

So any ideas on how to setup the oh-shit phase with the team to push further?

--franco