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  1. #1

    Default 8x Warlocks and 2x ??? (Thinking Healer)

    In prep for BfA I've started a new team for wPvP - 8x affliction warlocks. Very low ilvl at the moment but I can really see their potential.

    Also, assuming BfA will be giving us a different flavour of wPvP and surely can't get any worse than these 960 ilvl players in PvP current state??

    So my question is;

    I'm tempted to add another 2x to make it an even 10. I'm tempted to go for 2x healers so was thinking Holy Priest? (I like thought of disc but they seem to maybe be a little bit too much, I like my healers to just cast alongside my team).

    That or 2x warlocks and go for full 10?

    What do people think? Is it worth having 2x healers on a team of 10 or just go for full DPS?

    I currently have 6 DPS and 2 Healers (holy pally) and they seem to work OK, not as focus healers as wPvP is too fast but as healers with a rotation that follows my DPS with AoE healing etc. Also utility in combat and recovery between fights.

    Dan

  2. #2

    Default

    affliction warlocks, good luck! So far on bfa there single target dmg is well Meh! (Demo looking brusty though)

    In legion disc works nice in wpvp there dmg is not something to be scard off. And in PvP they get ins cast ape buff and help with mana




  3. #3

    Default

    Quote Originally Posted by ebony View Post
    affliction warlocks, good luck! So far on bfa there single target dmg is well Meh! (Demo looking brusty though)

    In legion disc works nice in wpvp there dmg is not something to be scard off. And in PvP they get ins cast ape buff and help with mana
    Oh damn!

    I knew I should have held onto the boosts

    They can always re-roll demo though.

    My main team is 6x Blood DK and 2x HPally, how do they look in BfA?

    (I'm only really interested in wPvP).

    Also is there any (sorry for the tangent) feeback from the PvP sharding?

  4. #4

    Default

    Quote Originally Posted by mrdsp View Post
    Oh damn!

    yep aff with sb sucks./

    I knew I should have held onto the boosts

    nerver use them before xpac :P wated 90 and 100

    They can always re-roll demo though.

    demo is mega fun atm! pets lots of pets and it flows kinda well then it does currenty

    My main team is 6x Blood DK and 2x HPally, how do they look in BfA?

    not played them on live hard to till what changed from what i can tell not a lot

    (I'm only really interested in wPvP).

    cool

    Also is there any (sorry for the tangent) feeback from the PvP sharding?

    does not work the ui to access it is not on the chars atm the new "pvp talnets" we can not run addon code to turn it on as well

    old pvp tag system seems to still work currency and you get a new token every few mins you don't die when you die players can "loot" you, there is a rank system and a few buffs you get when you tag for "pvp"

    see bold


    i do feel am going to be running 6 accounts in bfa of 5 locks and a disc! ( will not be going to 8/10 untill the 1st big patch most likely )




  5. #5

    Default

    Quote Originally Posted by ebony View Post
    see bold


    i do feel am going to be running 6 accounts in bfa of 5 locks and a disc! ( will not be going to 8/10 untill the 1st big patch most likely )
    What is the reasoning behind going for 6 insted of 5? I see a lot of limitation/frustration when it comes to phasing in the world zones with a 2x3 teams in question / world quest scenarios / dungeons, etc.. Is it because of the new 3man scenario?

  6. #6

    Default

    Quote Originally Posted by Zartok View Post
    What is the reasoning behind going for 6 insted of 5? I see a lot of limitation/frustration when it comes to phasing in the world zones with a 2x3 teams in question / world quest scenarios / dungeons, etc.. Is it because of the new 3man scenario?
    Ok from my testing you.get more xp with quests with 3 then 5 i did human starting zone with 5 and was 9 when I left to go westfall two grps off 3 I was 10.5.

    As for "phaseing" Am planing to do my new teams on rp servers as mosty there is no phasing with other realms.
    To he fair av not had that many problems with phasing anyway join raid. Then part into 2 grps with jamba group Tags


    Mosty the 3 man scenario but I want the healer to be on her "own".




  7. #7

    Default

    Quote Originally Posted by ebony View Post
    Then part into 2 grps with jamba group Tags.
    Is there any guide to set up Jamba outside of a raid?

    I currently only run Raid but wouold love to try and run two groups of 5 for questing ^_^

  8. #8

    Default

    Quote Originally Posted by mrdsp View Post
    Is there any guide to set up Jamba outside of a raid?

    I currently only run Raid but wouold love to try and run two groups of 5 for questing ^_^

    basicy you need to make <tags> under tags like give 5 chars grp1 and the other 5 (or whatever) grp2 (can be anything)


    and then push setting like normal and make a macro with /jamba-team invite <tag>

    so like

    /jamba-team invite grp1
    /jamba-team invite grp2

    this can be done from any char. and the 1st group member with the 2nd tag will invite there "alts", its a really cool and powerful system could be done for classes as well and i like it to make sure i get 2 warlocks and 2 disc in the right partys.


    Ps: you need to disable the isboxer management of the team! (becouse isboxer removes all the members that in turns removes the tags)




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