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  1. #1

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    Peri Helion:

    My bad ... yes I meant to say the old RAF system so I have the 300% plus heirlooms.

    I am current running at 11-12 hours per team, 1- 90. Getting to level 60 is super quick but once I hit 70 it really starts to bog down to the point where I only get 1 level per instance for levels 70 - 80 and some times 2 - 3 runs for level 80 - 90. The time break out for myself is below:

    1 - 11: 1 hour
    11 - 37: 2 hours
    37 - 60: 2 hours
    60 - 80: 2 - 3 hours
    80 - 90: 3 - 4 hours

  2. #2
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Darth0 View Post
    My bad ... yes I meant to say the old RAF system so I have the 300% plus heirlooms.
    It's not really worth showing this information anymore, as it's just misleading to anyone who is beginning to multibox since they won't benefit from 300% RaF.


    With that said, Blizzard just tossed out a stealth nerf to experience rewarded in dungeons when there is a "high level" character in the party used to boost. I have no specifics on how high of a level causes the nerf to show, so if someone wants to figure that out, then go for it.

    EDIT: Blizzard has just released a statement about the stealth nerf to boosting with a high level character, and have said that they've now increased the experience rewarded from dungeons when doing 5-man content normally, from Classic through Draenor. So, that's good news.

    Hi all,

    From WoW’s earliest days, we’ve always had to take steps to limit experience gains for characters when grouped with someone of a drastically higher level. We recently became aware of a bug introduced in 7.3.5: a side-effect of the vastly expanded creature scaling was causing the logic to break when awarding XP in some situations. Earlier today, we applied a hotfix to creature experience that corrects this issue.

    At the same time, we have significantly increased the experience awarded through queuing for random Normal dungeons from Classic through Draenor content. Running dungeons at the appropriate should feel rewarding, whether as a complement to or even an complete alternative to questing.

    As always, we appreciate your feedback and will continue to keep a close eye on the pacing of the leveling experience in 7.3.5 and beyond.
    Last edited by MiRai : 02-14-2018 at 08:31 PM
    Do not send me a PM if what you want to talk about isn't absolutely private.
    Ask your questions on the forum where others can also benefit from the information.

    Author of the almost unknown and heavily neglected blog: Multiboxology

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