Quote Originally Posted by Ughmahedhurtz View Post
Perhaps to mess with bots or gold farmers? I have no evidence for the claim but I can't think of anything else that makes logical sense from a "why would you make this significantly harder" angle.
Bad Math. Ignoring the TBC/MoP different mob levels issue, it seems like the lower dungeons that scale to X and then scale to max (for level range) are giving slightly different results than the directly scale to max of heroics. This could either be because they're scaling into the next expansion (82 for MoP might not equal 82 for Wrath) or because the scaling from X to max isn't the same as the initial scaling to max.