Quote Originally Posted by Pocahuntess View Post
Sooo...Ragefire Chasm took me nearly 45 mins to do at level 10 with my trinity team. I wiped twice, once on Slagmaw and once on Gordoth. Mob pack tooks over 5x the amount of time to kill than they did before and my priest continued to get low on mana! I expected it to take longer but geesh!

To top it off, the dungeon xp was nerfed to the ground! I went in at almost 11...finished at 11.5!

I normally run Ragefire from 10-15 and then start LFD (about 4 clears).
This was the 11th team I had done this leveling strategy with and the others all smoked through with ease. I would gain about a level and a half even without RAF.
There is a thread on the WoW forum where people are complaining that it takes way too long to get through a dungeon, similar to what you say. I mean... there's quite a difference between killing a pack in 5-10 seconds, and then it taking 6-12 times as long. So, it almost seems like it's a bit over-tuned, and I doubt the massive casual crowd in WoW today will stand for that.

Quote Originally Posted by Pocahuntess View Post
Seems leveling through dungeons is discouraged and I'm curious what it will be like for guys who just started with RAF and LFD / boosting methods.
I'd love to tell you, but three out of five of my accounts are currently hit with the "character not found" bug. =\