Your pick:
WD
Damage debuff: Bad Medicine (25%) + LS Cloud of Insects (25%) + MC Paranoia (30%) + Hex (15%) or WoD (25% 3 secs only)
Damage buff: Haunt (20%) + BBV (15% + 15% IAS) + 15% Piranhas
Extras: 30+ pickup radius (no need to stack this on other party members)
Wizard
Damage debuff: DMO 4-set (30%) + Slow Time (25% damage + 20% less IAS)
Damage buff: Slowtime (15% + 10% IAS) + Frost Nova (33%) + Cold Blooded (10%) + Conflagration (6% crit)
Extras: Slowtime stops all projectiles + Black Hole deals easily with Arcane/Molten + Ranslor's Folly procs 30% strongarms to a lot more mobs
For DPS, Wizard seems like the best choice here, but if u need more DR, then WD is for you. I may be missing some stuff here. Before the BBV nerf, WD was the clear winner, but now is not the case. Also WD has big cooldowns, even with ORotZ + Grave Injustice that will restrict your big debuffs/buffs for elites only while Wizards can spam skills on trash. Also there's an interesting 60% IAS debuff with Arcane Torrent that could be useful as well.
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