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2.6.1 and its Meta-Team ?
Hello around,
I'm back after a 1-year break (or so) from Diablo III. I haven't bought the Necromancer pack(s), maybe I will, maybe not. Anyway it's a very old Blizzard tactic where they introduce something extremely powerful so that everybody wants to buy it, and then in the next patch they nerf it LOL... Althought it seems that this time they haven't nerf it per se, but instead they considerably buffed the rest (good call).
So, I checked some Youtube videos and Twitch channels, worked the D3Planner, and ran some in-game tests. I'm pretty interested in a specific template as main DPS, which is the Firebird/Meteor Wizard dude. First tests look promising, but I need to re-gear my dudes and this will take some time. For example I had ancient Niflur boots on all my chars with a nice +100% to meteors, but the new release of the boots are giving +600%, etc.
I noticed that the Necromancers are (or were as in S11) very good DPS, but it seems to me as they are dead all the time when in a Meta-Team. A Firebird Wizard is maybe a little under in terms of DPS, but is so much stronger. Also, it seems like it's possible to do again what was possible last year, which is create a Meta-Team that can pack stuff and go for plain DPS, ignoring all incoming damage.
About the Meta-Team, zDPS Barb and Monk are apparently mandatory, but I'm not sure of what last spot might be. Maybe 2 DPS and 2 zDPS ? I will try and investigate. Witch Doctor + Firebats seems to be popular too.
Anyway it will take some time before I'm ready to push, but I'll keep you updated.
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