Well, based off the link that Carbs posted, there's no question that VFX are off-limits. I guess there's a little wiggle room with respect to a DxNothing window that has the VFX feeds from the different game clients, but I'm certain they'd consider that to be an in-game advantage, hence disallowed.

I got banned for the setup in the video. As I said when they first announced the changes, I'm sure they're looking for any multiboxing that's just too efficient. So even if they can't identify that you're using VFX, they sure can tell that it's too fast for them. Sending clicks to windows in the background is also probably just too fast. It's frustrating, but what're you gonna' do?

I'm still up in the air. It seems dangerous, and since you can't log in more than one alpha per computer, there's no way to dip your feet into it and see what happens. Sigh lol.