The more I think about it, the 4x warlock 1x priest combo might be the best for 5v5 arenas. 5 Shammys is in a close second - the melee range issue might prove to be too much but I don't know.... the idea is pretty stupid good just thinking about it in theory. I intend to get the Zins to 70 but for variety.... getting a second crew of level 70s would keep things interesting.
My warlocks are only 21 or so, anybody have any experience with high end (60-70 but 70 preferred) warlocks in arenas?
4x chain deathcoils is just nasty.... and that is just the tip of the iceberg.
As warlocks, my only real fear in 5v5 would be grounding totems. Dots don't go off when a totem is up.
Can anybody speak to the viability and common matches a warlock/priest team would have? Leveling should be a TON easier as well, there are FOUR tanks and a dedicated greater healer. But I am mostly concerned with the PvP aspects. Can anybody weigh in?
Also - does shadowfury have diminishing returnsHelllllo 8 second stun + 4x chain deathcoils + fear?
Truth be told though, dropping something like 20 dots on somebody then capping with an unstable affliction would just be unhealable. As long as they didn't get chain g heals or bubble or cloak or shield wall or ice block or .... heh.
The only downside I see right now is that casting dots takes time and when you are casting dots and waiting for them to tick..... they keep beating on you. It is ALOT easier to heal through dots than instant casts.
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