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you can use Round robin on isboxer, set the keystroke to broadcast round robin on the selected group.
This hk has the option of "do not advance to next step for atleast 1 second" this way you can spam your interrupt key, knowing it will cycle though your available interrupts and fire off one every 1 second.
keep in mind that just like all the other keystrokes, this is "dumb", if you send an interrupt to window one and the toon is facing away from the target (it will return error) no interrupt will go off until a second elapses and the next toon gets to cast, of the current character fixes its position and can actually cast the interrupt.
i would recommend to mix this with Weakauras, make it so it flashes the whole screen white, or some other quick reaction color, and train yourself to cast interrupt without looking at what is being casted.
a system like this can also be used to cycle taunt between tanks, cycle cast effects like blinding light or fears or cycle though strong spells like LoH, Rebirth, etc.
the only limitation is that i cant seem to find a way to make it so it will pick a RANDOM caster from the pool, and the move trough the others randomly without repeating.
<?xml version="1.0" encoding="utf-8"?>
<Box xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<ObjectType>ISBoxer_Toolkit.Configs.KeyMaps.Mapped Key</ObjectType>
<SerializedObject><?xml version="1.0" encoding="utf-8"?>
<MappedKey xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Name>Assist+H</Name>
<Description>Generated by Mapped Key Wizard with 'Assist and Broadcast'</Description>
<Combo>
<Combo>H</Combo>
<Key>
<Key>H</Key>
<Code>35</Code>
</Key>
</Combo>
<Hold />
<UseFTLModifiers />
<Steps>
<Step>
<Stick>1</Stick>
<Actions>
<MappedKeyAction xsi:type="MappedKeyExecuteAction">
<KeyMapString>Non-combat</KeyMapString>
<MappedKeyString>Assist Me</MappedKeyString>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>all</Target>
<Combo>
<Combo>H</Combo>
<Key>
<Key>H</Key>
<Code>35</Code>
</Key>
</Combo>
<RoundRobin>true</RoundRobin>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey></SerializedObject>
</Box>
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