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  1. #1

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    Quote Originally Posted by Ellay View Post
    This sounds super fun, I think 3 sets of hunters and a set of holy paladins should demolish the place potentially Some of the mechanics may get a little sticky but that's the fun of it!
    i think that the only mechanics that are a major issue are the ones that require personal responsibility. Each boss pretty much has one but really the only game breaking mechanic for us is the burning pitch on krosus - which really isn't a huge issue until heroic+
    Multiboxing since WoW:BC - MY YOUTUBE!

  2. #2

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    Quote Originally Posted by Xixillia View Post
    i think that the only mechanics that are a major issue are the ones that require personal responsibility. Each boss pretty much has one but really the only game breaking mechanic for us is the burning pitch on krosus - which really isn't a huge issue until heroic+
    I think we really need to give it a try. What Ellay and i have found is a lot of bosses act a lot different when no melee are in range of the boss. Like on tich no bloods spawn. That is huge with a couple healers hes easy. On krosus if no tanks are present maybe he wont break the bridge ;-)

    Anyhow I'm up for anything just hit me up.
    5x Hunter-Avoïd, Avoîd, Avoìd, Avôid, Avöid--Bleeding Hollow server
    If You Don't Stand For Something, You Will Fall For Anything!

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