So this may be known, or may be somewhere, but with everything I've read I don't recall reading these anywhere.
I ended up making two castsequence macros, one that conserves mana and gives me little to no downtime while grinding mats from lower levels, and another for grinding/leveling proper level mobs. I had tried making just one with being able to hit a modifier to skip a spell in the sequence.
I.e. /castsequence Spell1, Spell2,[nomod:ctrl] spell3, spell4;
Was hoping if I was holding ctrl while spamming the button, when it got to spell3 part it would see ctrl was pressed and skip to spell4... this of course doesn't work and actually does weird stuff(can't recall exactly and can't retest as I'm at work). So that led me to making two macros as stated above. So if anyone has any idea how to do what I was trying that would be awesome.
Anyways, back to actual topic. My two macros share some common spells, and they are in the same order in both castsequences. When multiple castsequences are at the same spell in the sequence and that spell is cast, it moves both castsequences to the next spell. This to me is an odd way of handling castsequences as you can't have multiple cast sequences with same spells in same order(of course most people would never do that anyways, but still).
While writing I thought of a halfbaked way to do what I wanted to skip a spell in a sequence, but it would rely on me hitting a modifier for half the sequence.
/castsequence [nomod] spell1,spell2,spell3; [mod:ctrl] spell4,spell5,...;
That would cast the first sequence until I hit ctrl then would start on the second sequence. Anyways, just wanted to share the info, not sure if it's useable for anything, but it was just weirdness I ran into.
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