Quote Originally Posted by Wubsie View Post
Ok, I was not expecting this.... Damn impressive, and downright weird that raid bosses can be done like this. I mean, I suppose they did "nerf" normal difficulty, but still. O.o

Wanna carry me through some time?
This boss seems to act weird with 5 tanks. The additional rots which are usually targeting the ranged dps/healers does not happen. So instead we get 1 single rot on the main tank, which is easily handled. The breath I did not notice do anything, but maybe the damage is just very low.

All other bosses will probably be hard to do with the dps of only 5 chars, as they have dps requirements in other ways than a ridiculously long berserk timer, and other mechanics which actually matters. But yeah 5 palas can carry first boss :P