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    Quote Originally Posted by Andreauk View Post
    Well it's not like any boxers are hitting anywhere near mythic 15 right now.. and mythic 10 could turn into roughly a mythic 3 ... so I'm not sure tank classes will be able to cheese it into the new higher brackets.. it's just Blizz getting people to do the same thing over and over. Max slots for legendary items is 2 atm.. but lets be honest most people complain on the forums they are actually worse than gear they already have.

    Boxing for me was being able to do the same level of stuff a regular group could accomplish, but for the first time with this new expac boxers are far behind what normal groups can already do.
    Well who says that in general (multiboxing or not) that you have to close in to m + 15 to be able and play the game and its content? As I see it Blizzard has added the m+ system with huge scaling, allowing a challenge for the hardcore players (with proper Ilvl gear rewards, compared to the challenge mode of WoD). Many of the casual players will probably never reach anywhere close to +15. I can't remember many boxers crushing it in the challenge modes in WoD.

    I'm in a very casual guild, the same that I have been in for 10 years. We are currently running regular mythics, often wiping at bosses. We did Karazhan for the first time yesterday, and we killed 2 bosses in 2 hours. Looking at the Weekly best m+ for the guild, I am always at top with the ones I run.

    I can't say whether Legion is much less boxer friendly than previous expansions. But I think we should not compare and say that reaching end game m+ is something any casual player will do.

    Also the mythic+ system is in my opinion something which can motivate all players to evolve and get better. You can play in the current m+ bracket which is about the difficulty you can handle. You will after a reasonable time master that level, and can then choose to increase the difficulty slightly and have another reasonable level to play at which matches your skill. Many casual players stop trying and evolving if the jumps are too big, and the next "level" feels to heavy.
    So possibly we can now see many players who usually stopped evolving in previous expansions, actually get better by this finely tuned m+ system.

    So at least I will stay happy if I can run mythics happily, and then increase the difficulty a couple of levels to give me a challenge every time. If I see people running it at 10 levels higher than me, I don't really care, because I don't compare myself very much to other players anyway (especially non boxers)
    Last edited by davidmage : 11-13-2016 at 12:51 PM

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