They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.
They added AoE loot after SWTOR pioneered it. Now they've added the GTAOE on self that it has. It wouldn't surprise me if it was a competition thing. You want new customers to feel comfortable.
"Tact is for those that lack the wit for sarcasm."
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RIFT was release ~9 months before SWTOR and featured AoE looting at release. Later, the macro conditional @GTAE was introduced into RIFT in 2013, whereas SWTOR looks to have introduced the same tech, almost a year later, in patch 2.7.
I imagine RIFT wasn't the first game to feature AoE looting, though, but I could be wrong.
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Author of the almost unknown and heavily neglected blog: Multiboxology
GTAoE via macros (including a "range" parameter!) was something my Runemaster had in DAoC back in what, 2001? Hell, that game even had a /groundassist macro where you could actually assist another person's ground target.![]()
Now playing: WoW (Garona)
Nevermind, I was lied to. :/
[SUB]So this might work on friendly targets[/SUB]
Code:/cast [@PLAYERNAME] Efflorescence
Last edited by Jabberie : 10-29-2016 at 11:25 AM
im trying to use vuhdu as well but when in combat its not dropping it as intended only if its a button pushed still having it up helps mitagate damage alot. Few tests tho 4 enhanced shamans my ilvl at max was only healing for 100k every ten secs per shaman. So thats 400k dps in ten secs. Yes its nice have that but your still gonna need the healing surge instant heals on the tank. Cause you will heal between 1.2 mill and 2 mill every 30 secs. Id run with a tank 3 enhanced and a resto shaman for that oh shit heal lol.
Last edited by suicidesspyder : 10-29-2016 at 02:45 PM
They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.
Dang. I was talking to my resto mate last night and it seems to be a theme that a lot of the healing has been changed to minor heals but more widespread, so that in a raid environment you need almost every healer aoe healing. Even my tank HoT is healing the same for his rejuv which is jut silly.
Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer
Did any of you encounter problems embedding this new targeting into castsequences?
To me it seems that is messes with the reset option.
Example: /castsequence reset=target spell1, [@player] aoe-spell, null
This macro works just fine for the first time after reload but stays dead after that. Changing the target doesn´t change anything.
I also tested it as a macro directly in WOW but the result was the same.
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