I tried to add a paladin to heal in my team. I did not have a problem with aggro, but rather with the healing output itself. I still think it feels like the pure healing specs are healing way to little.
I'm going to play my hunters x5 in the future. I will keep doing world quests and increase their item level and artifact. When they are strong enough I will enchant/gem them, flask them up and just Hero/pot-burst the bosses which are killable without any encounter mechanics which drags the fight out (Helya for example).
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