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Originally Posted by
Andreauk
Is 10% really that bad?
For a single player not at all, for the multiboxer with Pally/DH it's huge with their specific nerfs - longer fights less healing. As John said it was expected, when 5 tanks can roll through dungeons like nothing when it's new content something is about to change
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Originally Posted by
Andreauk
Is 10% really that bad?
Pali tanks also get a reduction in self-healing. And I believe all the other tanks have self-healing and mitigation based on their damage output. Such as DK Death Strike. So a 10% damage output reduction trickles down to make them a lot more squishy.
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