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    Part 4: Stat Priority and Gearing

    Blood Death Knights:

    For my deathknights I try to go Strength>Haste (To at least 20%) > Crit > Versatility > Mastery

    If you look on a guide this is typically what people gear towards with a more damaged focused build. I try to go damage focused because I'm trying to maximize my trash and boss damage for Mythic+. I don't really feel like stuff is destroying me as a DK especially when I can just taunt trade if the damage is too much.

    For my rune forging I use Rune of the Stoneskin Gargoyle. I find this rune is better because it gives you 5% extra HP, Strength and Armor. That extra HP and armor is very good for trash and bosses and results in less damage taken and more HP cusion. While Stoneskin Gargoyles strength effect is less than fallen crusader's 15% strength and 6% heal. I did not like the randomness of Fallen Crusader. I also think it is better because having 5% more HP means your deathstrike will at heal for more at its minimum 10% of HP. Fallen crusader does do a fair bit of healing but you don't have any control over when it procs. Fallen crusader has a 70-80% up time.


    DK Relics:

    For relics I favor higher item lvl almost always.

    When I do have a choice between relics I lean towards the following in order:

    All-Consuming Rot (DnD damage good for AoE and Single Target)

    Veinrender (buffs heartstrike)

    Bonebreaker ( buffs marrowrend good single target for bosses since I don't use Heartstrike as much on bossses in favor of maintaining a high bone shield stacks)

    Vampiric Fangs (buffs Vampiric blood HP and Healing by 5%

    Coagulopathy (More blood plague damage = more shield from Ubilicus Eternus)

    Dance of Darkness (extra duration on dancing rune weapon increasing my burst damage but not useful when its on CD)




    Prot Paladin:

    For my Paladin I go Strength>Crit>>>Versatility>Haste>Mastery

    I love crit on my prot paladin (and so does my holy off-spec). I try to get crit on all of my pieces of gear. My 2nd favorite stat is versatility since I use my paladin as a kind of battle healer. Also by going versatility It helps to have a bit of passive damage reduction since I do not typically tank for very long on my paladin for most boss fights.



    Note: If its 5-10 item levels better (unless its a ring or neck) I almost always take the ilevel increase no matter the stats.

    Prot Paladin Relics:

    For my paladin I favor anything that buffs:

    light of the protector

    shield of the righteous

    and resolve of truth (more HP)

    As always, I take whatever I can get so if its higher ilevel its probably being used regardless of what it buffs.


    Trinkets:

    I favor static Strength Trinkets that buff my best 2 stats on my toons.

    Sadly these trinkets come from world quests and not really dungeons. So I'm reliant on getting a high titanforge to get a good one. I did get a 880 one from an 825 quest on one of my characters but it had versatility instead of haste or crit. Still it has 400 more strength than the 850s that my other toons have.

    I do not like on use or proc trinkets. As a multiboxer we cannot fully utlize ICD or RPPM trinkets due to them procing whenever.

    Trinkets like the Darkmoon dominion I would consider my best in slot as they are passive Str and crit which is one of my best stat for both the paladin and DKs. I run 5x Darkmoon Dominion cards on my characters. In 7.1 they will be able to be upgraded to 855. By bying this trinket I only need to get 1 good rng trinket from world quests to warforged to 850 with decent stats. As long as blizzard keeps letting us upgrade this trinket it should be a good investment. I found that it is cheaper to buy the individual cards and assemble the deck than it is to buy the combined deck off the AH. Remember: obliterium take 2 blood of sargeras per upgrade.


    Shoulder Enchant:


    I have started to use the Bloodseeker shoulder enchant from Wardens Exalted as it allows me to loot bags for 3-5 blood of Sargeras which I then turn into Obliterum or enchants for my toons and in 7.1 profession mats to sell.

    Previously, I was using the Manaseeker enchant but since I do not do the withered training scenario and the price of chaos crystals has dropped bloodseeker is better. Blood of Sargeras is my only real limiting factor in my obliterum shuffle assuming felwort prices are not too high to diminish the profit. I can always generate Arkhana from ley shatter as I get probably 5-10 ley shards a day, per toon, just from world quests and heroic daily.
    Last edited by Xeneres : 10-18-2016 at 12:45 PM

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