I prefer the trinity roles. Not a pure tank group. So I went with Warrior ( PROT ) + Monk ( MW ) + 3 * Hunter ( BM ).
The logic was pretty simple. I wanted the most mobile group I could get as movement is always a big deal in WoW. The benefit of 3*BM brings a ton of AE damage when it matters and on boss fights, while it is slower than other specs, excels at being able to move and shoot at the same time.
The MW is also the most mobile healer out of combat. Having the ability to pull and to be able to port to the tank when absolutely necessary. Such as picking up soft touch adds and then mistwalking to the tank.
It takes some effort to work out a config but the idea is to have role movement. Whereas your normal WASD becomes shift+WASD for tanks, alt+WASD for range, ctrl+WASD for all. Something to that effect. Then moving range when needed, moving tank when needed, etc. Monk can handle a lot of movement, too but lacks behind resto shaman and resto druid when it comes to movement healing. Though I don't use mist wrap talent I imagine healing on the move can work if you do that.
Another good group would be to swap the prot war and the mw monk for a guardian and resto druid. Same reason - mobility.
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