The trick with Dresaron is to know when the boss will do certain mechanics as all are avoidable and to try to stay in the center of the room. IWT will not put your toons in Dresarons' red targeting circle as you will be slightly out of range so you need to either guide your toons in with your main or use a slave movement key to make them move forward just a bit.
Dresaron will cast breath of corruption a few times before the down draft pushback. The breath is avoidable just stay close to the bosses and move your toons through her hit box.
During the down draft I try to keep my characters stacked and use my slave movement forward key instead of only IWT, as IWT will not get you close enough to her to continue dpsing. During that time I can typically sit in the bosses melee range and dps while it happens. You move faster than the pushback so I try to let up on my movement key when my toons are getting close to the middle of her hit box/targeting circle so they don't flip to the other side of her hitbox. Sometimes I mess up and have a few toons go to the other side but IWT will turn your facing so its not a big deal if you run through her, just be careful and watch that you aren't using a movement key and then going WITH the winds and get pushed into eggs.
After the down draft, she will always cast the falling rocks. I find its best to have your toons run in a circle along the outside of her hit box and to stay moving until it happens so when it happens you can get out of it faster. You don't want to run away too far in one direction because she will cast breath and it may take you too long to dodge the cone, if you are too far away from her.
After that its just rinse and repeat. You should never get knocked into the eggs. Make sure she stays in the middlish part of the room and always have a plan to avoid the breath. If there is too much falling rocks or you are too close to the edge of the room simply move the boss (preferably after a breath) so you have more room to work with.
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