Correct, Rob!

Just make wheel up/down a key in play like all the others. I don't think it needs anything more than that. For those who don't want to use it - throw it on the DNP list the same way you'd put WASD?

You'd have to make a clear patch note telling folks to do so... otherwise there'd be some funky camera shit going on with most people's clones ROFL =)

Am I the only person seeing value in this one? I'm hoping it's more a fact that either nobody's popped into this thread, than I'm the only person who'd use it.

Honestly, the value in a simple, easy, FASTER than you can possibly fingerpound (heh, fingerpound), scrollable spam macro will be apparent to everyone the 1st time they try it.

FOR EXAMPLE:

On my Hunter I'd toss~
Code:
#showtooltip Steady Shot 
/castrandom [target=focustarget,exists] Kill Command 
/castsequence reset=2/target !Auto Shot, Steady Shot 
/script UIErrorsFrame:Clear();
That'd be spammed by easily, softly, and calmly scrolling with my mousewheel

On my Arcane Mages ~
I'd just castsequence 2x Arcane Blast -> 5x Scorch -> Fireballs

As I said in op, I myself might use Up for trash setup, and down for boss sequences, etc etc.

Possibly, able to modify+mousewheel down the road for even more lineups.

Hope that clears it up a little better.