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Just to be clear, there is no news about garrisons going away right? I see the barn, Jewelers hut, enchanters hut still being very useful for some time. Tailor hut of course for more bags...
I think I will make sure to start things off on all my toons even after Legion launches....I assume there is no professions related things in the guild hall to replace them?
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I can't really figure out which professions to use for my team of 5 chars..
I'm planning to start Legion with my paladins. So I'm thinking x5 mining for collecting ores and bloods. Then I was thinking second focus on BS. But it might be overkill to have all 5 with BS. So if I were to switch in a couple different professions, which professions would a team benefit most from, by having at least 1? I'm thinking in a maximized mats gain per effort point of view.
I saw some ppl mention a tailor, do we get some "cloth scavenging"? and if so does it apply to the whole team?
I'm also thinking about adding 1 enchanter, which can grab any unwanted gear and DE it.
Assuming there is a point to having the tailor for cloth loot:
1) Mining, Blacksmith
2) Mining, Blacksmith
3) Mining, Blacksmith
4) Mining, Enchanting
5) Mining, Tailoring
Any thoughts about your own plans, or something I have not considered which I should?
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