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  1. #1

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    Quote Originally Posted by Ribbs42 View Post
    Hi Ebony,

    I was wondering if you would want to change the following in JambaDisplayTeam.lua

    (line 624 or 779 in beta)
    GameTooltip:AddLine(L["Toon Information"], 1, 0.82, 0, 1)
    to:
    GameTooltip:AddLine(L[tostring (characterName)], 1, 0.82, 0, 1)

    I mainly use the follow indicator (only green/red boxes) and love the new tooltips, however it requires a click (to target) on the box to see which one the tooltip is for.

    Thanks for all the work on keeping Jamba alive!

    Ribbs.


    ill tell you what ill do for if your hiding the name on the follow bar then it show on the tooltip? having it for everyone to see the name x2 i would not like my self.

    added this should make it for release build today
    Last edited by ebony : 07-18-2016 at 03:05 PM




  2. #2

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    Possibly to get JOT to grow upwards? And hide it's title/edit it's button?

  3. #3

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    Quote Originally Posted by Jabberwock View Post
    Possibly to get JOT to grow upwards? And hide it's title/edit it's button?
    Not any time soon. it would need a new frame to support this as its part of the base frame, something i not got time to hotfix.

    Small Little update anyone having problems with elvUI Config can you test it.

    5.0.2
    Last edited by ebony : 07-28-2016 at 09:07 AM




  4. #4

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    Quote Originally Posted by ebony View Post
    Not any time soon. it would need a new frame to support this as its part of the base frame, something i not got time to hotfix.
    Should the JOT area, specifically the blank area, be click through?
    Also it appears that the dungeon obj frame will always show up, even with it hidden in config.

  5. #5

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    Quote Originally Posted by Jabberwock View Post
    Should the JOT area, specifically the blank area, be click through?
    Also it appears that the dungeon obj frame will always show up, even with it hidden in config.
    Locking or unlocking the jot should let clicks go behind it.

    Dungeon object?? The ones that show jamba you can not hide currently. So am not sure where you got that from.




  6. #6

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    I just started getting this error:

    Interface\AddOns\Jamba\LibActionButtonJamba-1.0-66.lua:1478: IsSpellInRange(): Invalid spell slot
    [C]: in function `IsSpellInRange'
    Interface\AddOns\Jamba\LibActionButtonJamba-1.0-66.lua:1478: in function `IsUnitInRange'
    Interface\AddOns\Jamba\LibActionButtonJamba-1.0-66.lua:1428: in function `IsInRange'
    Interface\AddOns\Jamba\LibActionButtonJamba-1.0-66.lua:859: in function <Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:842>
    (*temporary) = nil
    (*temporary) = "spell"
    (*temporary) = nil

  7. #7

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    Quote Originally Posted by oliverholretz View Post
    While trying out the new "/jamba-team invitetag TAG" feature, i noticed it didn't specify it had to be "invitetag", so i used "/jamba-team invite TAG" which just invites all, i would recommend either editing it to allow inviting without using "tag" in "invitetag" or making it clear in the usage portion of "invitetag" that it has to be writen like that.
    hi not sure why your getting the wrong end of the stick the /jamba-team invite command is for the old invite system the invite all.

    really your right and invite should be able to accept a tag and without it inv all. i did it like this as a new test/un-doced to see how well it worked.

    i would like to do some work with the jamba command line system at somepoint.


    Quote Originally Posted by tking544 View Post
    I just started getting this error:

    Interface\AddOns\Jamba\LibActionButtonJamba-1.0-66.lua:1478: IsSpellInRange(): Invalid spell slot
    [C]: in function `IsSpellInRange'
    Interface\AddOns\Jamba\LibActionButtonJamba-1.0-66.lua:1478: in function `IsUnitInRange'
    Interface\AddOns\Jamba\LibActionButtonJamba-1.0-66.lua:1428: in function `IsInRange'
    Interface\AddOns\Jamba\LibActionButtonJamba-1.0-66.lua:859: in function <Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:842>
    (*temporary) = nil
    (*temporary) = "spell"
    (*temporary) = nil
    This seem to be with the new 7.1 changes and libactionbutton on spells. Am sure the least test build on curse had libation updated. i just not released it yet.




  8. #8

    Default

    5.0.1 for 7.0.3

    Tagged as release for the 19th Tuesdays/Wednesday

    http://mods.curse.com/addons/wow/jamba/924943

    Released before the patch GO ME!




  9. #9

    Default

    Working Great on Ptr last nite. Thanks Ebony for all the work you have done

  10. #10

    Default

    Quote Originally Posted by ebony View Post
    5.0.1 for 7.0.3

    Tagged as release for the 19th Tuesdays/Wednesday

    http://mods.curse.com/addons/wow/jamba/924943

    Released before the patch GO ME!
    Thank you!
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

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