This reason this is happening is because your IWT is being sent to everyone, so every time you press the key all of your characters are trying to interact with their target. Different classes work differently with IWT, so sometimes ranged don't stay at range. If you want only your melee characters to interact with their target during a fight, then set up a copy of your main IWT Mapped Key, and set it to use an ATG for just melee instead of everyone.
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