Export: http://l00py.net/isboxer_proconfig_ugh_24march2016.txt
I destroy all my viewers when I disable keymaps via the Key Maps -> Always On -> ActiveKeyMaps Toggle, and selectively re-create them when I press my F1-F5 slot activate keys.
Short version (my viewers are down the left side of my main window):
- When disabling keymaps, Video FX Action -> Window: All w/current -> Remove all Video FX
- Then when I press F1 to select/activate Character 1:
- Window action -> Focus slot 1 on <Current Computer>
- Video FX Action -> Destroy viewer is1 on dxNothing client (client is6)
- Video FX Action -> Create viewer is2 on is6 and position 0,0 - 480x300
- Video FX Action -> Create viewer is3 on is6 and position 0,300 - 480x300
- Video FX Action -> Create viewer is4 on is6 and position 0,600 - 480x300
- Video FX Action -> Create viewer is5 on is6 and position 0,900 - 480x300
- Process F1 key (adjusts my quality macro to max on is1 and minimum on is2-is5)
- Set "NextWindow" mapped key step to 1 so when I "Next" it goes to client 2; a bit hacky but it's the only way to integrate the custom stuff with the (kinda) broken NextWindow addressing without adding a bunch of custom XML, which is just far, far too maintenance intensive.
- Then when I press F2 to select/activate Character 2:
- Window action -> Focus slot 2 on <Current Computer>
- Video FX Action -> Destroy viewer is2 on dxNothing client (client is6)
- Video FX Action -> Create viewer is1 on is6 and position 0,0 - 480x300
- Video FX Action -> Create viewer is3 on is6 and position 0,300 - 480x300
- Video FX Action -> Create viewer is4 on is6 and position 0,600 - 480x300
- Video FX Action -> Create viewer is5 on is6 and position 0,900 - 480x300
- Process F2 key (adjusts my quality macro to max on is2 and minimum on is1,is3-is5)
- Set "NextWindow" mapped key step to 2 so when I "Next" it goes to client 3
- Etc.
I also create a graphic number image that indicates which client is in the foreground in case I get distracted and forget which one I'm on. That's under the SLOT IDs keymap.
I also create dynamic castbar VideoFX viewers via the Always On -> SetUpCastBarVFX key, and follower healthbar viewers via the AlwaysOn -> SetUpFollowerVFX key.
It's a bit of work to set up initially, but you never have to touch CTRL+ALT+SHIFT+G again once it's set up and assuming you use the Pro system to swap in other groups, as it's slot-based rather than character-based. You can get fancy with it by changing which viewers get populated based on Virtual Mapped Keys stuff, but that's a bit of overkill with my current groups.
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