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  1. #4

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    Currently: Human > everything due to the racial freeing up a trinket slot. Thankfully however this is changing in legion as everyone will get a CC breaker from the PVP talents.

    Honestly I feel that racials should not be the reason you choose your race, as I always found liking the character and the animations far more important for my enjoyment than a somewhat miniscule increase/decrease in perceived power of the character. In any case, here's my views of the current racials on both factions:

    Alliance
    Human (after the legion nerf) - Another CC breaker for stuns. Still bound to be good. Might be hard to maximize as a boxer.
    Gnome - Fairly pointless for hunters (unless roots become more of a thing in legion), better for melee.
    Night Elf - Shadowmeld is strong if used correctly, but getting max value out of it as a boxer is hard.
    Draenei - I personally think this is one of the better ones. Either a 20% heal on your whole team, or a full health reset over 5 seconds if used on the same target.
    Dwarf - Strong for healers and casters, less so for hunters. Still, a type of "mass dispell" with a small defensive added on is not too bad.
    Worgen - Decent mobility CD, not game changing though.

    Horde
    Orc - Damage increase CD that is fairly strong at the start of expansions, stun duration reduction, 1% pet damage increase. Probably the best on horde.
    Troll - Decent damage increase CD.
    Tauren - Fairly negligible stun
    Undead - Fear breaker, decent addition to any class that does not already have one.
    Blood Elf - Decent when playing single toons, hard to maximize as a boxer.
    Goblin - Cool, but not game changing.

    Both
    Pandaren - Fairly weak CC
    Last edited by Wubsie : 04-27-2016 at 02:34 PM

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