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  1. #1

    Default Powerleveling idea?

    Ok, so I was talking to my friend in class today, and we decide that sometime soon, we would get together for a couple days and see what we can do to powerlevel using a 70 mage and a 70 pally

    I know that this lowers exp a LOT, but this will be very efficient for the rate that we can do instances....

    here's my battle plan: Ice Shield(bubble), aggro, iceblock, blink, blizzard(here is where the pally starts to heal because the mage will prolly be really low), and blizzard/AE until death...
    the reason for having a 70 pally(preferred healing spec) is because the mage will be able to aggro more enemies in a single group, therefore, allowing faster runs

    here's my instance strategy:

    1-8 solo quests
    8-14 RFC
    14-18 WC
    18-24 SFK
    24-40 SM Cath
    40-45 Uldaman
    45-48 Zul Farrak
    48-52 Blackrock Depths
    52-56 Scholomace
    56-60 LBRS/UBRS
    60-64 Hellfire Ramparts
    64-66 Mana Tombs/Auchenai Crypts
    66-70 Sethekk Halls

    all help is appreciated
    "You're pro or you're a noob. That's life."

  2. #2

    Default

    You are much better off with only 1 70 out of grp. you cut you exp so much by having 2 70s.

  3. #3

    Default

    If you've got a Paladin and a Mage at your disposal... consider Athene's Powerleveling Method, as discussed over at EoN.

    http://www.edgeofnowhere.cc/viewtopic.php?t=391556

    It works. It works extremely well.

  4. #4

    Default

    1-8 solo quests
    8-10 RFC
    10-20 SFK
    20-40 SM
    40-45 BRD
    45-55 LBRS
    55-62 Blood Furnace
    62-65 Hellfire/Zangarmarsh/Terrokar Quests
    65-70: SLabs / Shatt Halls

    Go Prot Pally is enough.
    Sanctume [Paladin] + [Team Shaman] Sanctumea + Sanctumei + Sanctumeo

  5. #5

    Default

    Quote Originally Posted by 'Sanctume',index.php?page=Thread&postID=49328#post 49328
    1-8 solo quests
    8-10 RFC
    10-20 SFK
    20-40 SM
    40-45 BRD
    45-55 LBRS
    55-62 Blood Furnace
    62-65 Hellfire/Zangarmarsh/Terrokar Quests
    65-70: SLabs / Shatt Halls

    Go Prot Pally is enough.
    i have a BT attuned holy spec pally... he's worked fine with 4-pulling SM cath before... you think he will be ok?

    also: i heard that athene's pling method has been nerfed.... is this true?
    "You're pro or you're a noob. That's life."

  6. #6

    Default

    No, this definitely works.

    Zone in with Paladin, Mage, and lowbie.

    Pull a bunch of mobs with Paladin back to the zone in. Do *NOT* do any damage with the Paladin (so turn off Retribution, no shield spike, DM:Vengance, etc) or do anything at all with the Mage or lowbie.
    Run the lowbie in a bit, basically get a safe distance away / break LoS to any casters.
    Drop the Mage from the group. He'll get the 60 second countdown timer...
    Consecrate a few times, get the mobs to low HP, <50% is fine. Basically 4 casts of Consecrate is about all you have time for.
    Zone out with Paladin. Once the mobs start heading for your lowbie the Mage starts AoEing. He won't pull aggro easily for some reason, the mobs will keep heading for the lowbie. So Frost Nova, Blast Wave, Blizzard, whatever you can do to hold em in place and nuke them down and keep them off the lowbie. When the mobs die you get full XP on the lowbie.
    Don't forget to reinvite the mage before the 60 second timer is up.


    At L22 in SM Cathedral, I was getting 539 per kill unrested, which = 45 kills for 1 level. A usual pull was netting me most of a level.

  7. #7

    Default

    WOW , I just tried the pal and mage thing. seems to work well, sometimes mage to take to long for server to regrp and zone out. but its still great

  8. #8

    Default

    thanks for all the positive help
    "You're pro or you're a noob. That's life."

  9. #9

    Default

    Quote Originally Posted by 'Stabface',index.php?page=Thread&postID=49382#post 49382
    No, this definitely works.

    Zone in with Paladin, Mage, and lowbie.

    Pull a bunch of mobs with Paladin back to the zone in. Do *NOT* do any damage with the Paladin (so turn off Retribution, no shield spike, DM:Vengance, etc) or do anything at all with the Mage or lowbie.
    Run the lowbie in a bit, basically get a safe distance away / break LoS to any casters.
    Drop the Mage from the group. He'll get the 60 second countdown timer...
    Consecrate a few times, get the mobs to low HP, <50% is fine. Basically 4 casts of Consecrate is about all you have time for.
    Zone out with Paladin. Once the mobs start heading for your lowbie the Mage starts AoEing. He won't pull aggro easily for some reason, the mobs will keep heading for the lowbie. So Frost Nova, Blast Wave, Blizzard, whatever you can do to hold em in place and nuke them down and keep them off the lowbie. When the mobs die you get full XP on the lowbie.
    Don't forget to reinvite the mage before the 60 second timer is up.


    At L22 in SM Cathedral, I was getting 539 per kill unrested, which = 45 kills for 1 level. A usual pull was netting me most of a level.
    Is this not a kind of utilize the gamemechanics or bugusing?
    I mean you use a way, which makes you having an advantage from the gamemechanics and this could you cost your account, or isn't it so?

  10. #10

    Default

    Well looks like someone asked on CS forum and got a blue response, it's OK - for now.

    http://forums.worldofwarcraft.com/th...490073&sid=1#9

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