Been thinking about my new pushing team and so far I got this:

http://ptr.d3planner.com/218565224
http://ptr.d3planner.com/878148439
http://ptr.d3planner.com/517684456
http://ptr.d3planner.com/794923857

  • Pure DPS Archon Firebird's Wizard: no illusory boots, no Halo of Arlyse, CoE instead for max DPS.
  • Invoker's Crusader (non block): mainly for Wings of Angels so I don't need Illusory Boots and since I will lose a ton of DPS because of I won't have a WD, then might as well do damage. No block based setup, just pure DPS.
  • Support Barb: I can't play without perma immunity and going thru mobs. I got used to it and in a mixed setup, its quite annoying to get knocked back, stuck, etc. Barb as support kinda sucks now, but I rather have it than get horrible dsyncs and die.
  • Support Monk: Picked a monk since it provides more surviability and adds decent DPS. If surviability is not an issue, a WD might be a better choice. Maybe even a support DH.

The spec for the supports is not finished. It was just a basic template I hate that will work anyway. I foresee 2 problems with this on 90+:

  • Survivability of the DPS: look pretty squishy, specially while moving around when u don't have all defensive buffs.
  • LAG: adding more DPS will probably lag the game badly. But since they nerfed Firebird's and Invoker's, there's no need to drag the whole map to add more and more stacks and dps.

Waiting for the patch to test. I'm too lazy to test on the PTR.