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  1. #1
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    So what class comps is everyone looking to play? I am trying to break away from Wizard play, but I am really not having much luck when it comes to playing mixed classes. It's nothing like WoW when playing melee with casters, and I haven't quite figured out how to do the movement and attacks when trying to use a melee class.

  2. #2

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    Thanks Devile for the info about stash tabs...

    Quote Originally Posted by Vociferate View Post
    (...) I haven't quite figured out how to do the movement and attacks when trying to use a melee class.
    This is because your are considering the problem from the wrong end. A group in Diablo III should always been stacked, i.e all 4 characters at the same exact locations... well... unless you can figure out another way to proceed...

    Therefore, your characters can't use anything that make them dash or teleport etc. (unless they all have the same ability). So, you have to ban abilities like Monk's Dashing Strike, Epiphany, Crusader's Bash, etc.

    You can use 4x Vault if you have a team of 4x Demon Hunters, you can use Steed Charge if you have 4x Crusaders (however this skill has a cooldown so cooldown reduction on your characters need to be the same, give or take a few %)... but you can't use a Monk with Dashing Strike with a Barbarian who Leaps, otherwise you'll get headaches.

    One last tip, since I tried plenty of different combinations, I can tell you that Steed Charge (Crusader) with no enhancement (like Lord Commander) works fine with Spirit Walk / Jaunt (Witch Doctor).
    Last edited by Cmoidudu : 04-03-2016 at 02:47 AM

  3. #3
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    Quote Originally Posted by Cmoidudu View Post
    Thanks Devile for the info about stash tabs...


    This is because your are considering the problem from the wrong end. A group in Diablo III should always been stacked, i.e all 4 characters at the same exact locations... well... unless you can figure out another way to proceed...

    Therefore, your characters can't use anything that make them dash or teleport etc. (unless they all have the same ability). So, you have to ban abilities like Monk's Dashing Strike, Epiphany, Crusader's Bash, etc.

    You can use 4x Vault if you have a team of 4x Demon Hunters, you can use Steed Charge if you have 4x Crusaders (however this skill has a cooldown so cooldown reduction on your characters need to be the same, give or take a few %)... but you can't use a Monk with Dashing Strike with a Barbarian who Leaps, otherwise you'll get headaches.

    One last tip, since I tried plenty of different combinations, I can tell you that Steed Charge (Crusader) with no enhancement (like Lord Commander) works fine with Spirit Walk / Jaunt (Witch Doctor).
    Awesome advice, as I am still very new to Diablo 3 I still need to really get my head around class abilities. Before I really start looking at mixing the groups, so I really will look at playing a few more classes up to get an idea of how they play.

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