Quote Originally Posted by mbox_bob View Post
To add to that.
I have a similar type switching setup, but use the Character Set -> Slot, When I switch to this character, Do This Mapped Key option, so I don't have to press a hotkey to swap around the videoFX, it just happens.
I suppose I'm doing the same thing, but I define the follow-up keys as actions in the main Always On -> F1 key. The rest are mapped keys that are in the Non-Combat keymap so those won't fire if I have things set to "manual" mode. There are certain actions I don't want taking place (view distance macro, healthbar repeaters, etc.) if I'm not actually in combat mode.