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    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by MadMilitia View Post
    I get the sense that pruning is either A) For later release of the same old, same old or B) a radical move towards a more engaging combat system ( Tera / Dark Souls sort of thing ).

    It seems unlikely that B is the answer. Probably A with the developers crying out that they need the game simplified for balancing purposes.

    For us obviously B would be the end of multiboxing.
    People have dealt with complex rotations in the past, and they'll do it again in the future, if need be. Unless you're referring to the fact that TERA and Dark Souls don't have lock-on targeting...? If that's what you're referring to, then Blizzard isn't going to change the combat system of the entire game (Why would they do that?).

    Quote Originally Posted by EaTCarbS View Post
    so.... its more like Vanilla/BC/WotLK... lol. How many times do they feel the need to radically change the game to get it right?
    I would agree with Ugh and say that they keep changing things to keep them feeling fresh, but at this point, it's (for me) becoming quite an annoyance, and it almost feels as if Blizzard has no idea what they want to do with these classes.
    Last edited by MiRai : 02-06-2016 at 02:23 AM Reason: Split Topic
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