Dragonflight Update!
Here's what's new...
- NOTICE: All CVars have been changed to a zero-based index! Review and update macros accordingly!
- ADD: Ambient Occlusion Type (SSAOType)
- ADD: Ray-Traced Shadows (shadowsRT)
- ADD: Physics Interactions (physicsLevel)
- ADD: Camera FOV (camerFov)
- ADD: CMAA2, along with its options (Post-Process Anti-Aliasing)
- ADD: Resample Quality Options (Point and FidelityFX Super Resolution)
- ADD: Resample Sharpness (ResampleSharpness)
- UPDATE: MSAA Quality no longer requires X,X format, and instead can just be set to 0/1/2/3.
- UPDATE: graphicsSunShafts setting removed from the game, but the sunShafts CVar still exists (moved to bottom).
- MISC: Re-ordered settings in each post to better reflect how they're viewed in the game's interface.
- MISC: The graphicsQuality CVar still doesn't apply its presets properly - Do not use it.
- MISC: Altering the console variable is not reflected in the UI until after a reload of the interface.
Let me know if there are any corrections that need to be made.
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