Dragonflight Update!

Here's what's new...

  • NOTICE: All CVars have been changed to a zero-based index! Review and update macros accordingly!
  • ADD: Ambient Occlusion Type (SSAOType)
  • ADD: Ray-Traced Shadows (shadowsRT)
  • ADD: Physics Interactions (physicsLevel)
  • ADD: Camera FOV (camerFov)
  • ADD: CMAA2, along with its options (Post-Process Anti-Aliasing)
  • ADD: Resample Quality Options (Point and FidelityFX Super Resolution)
  • ADD: Resample Sharpness (ResampleSharpness)
  • UPDATE: MSAA Quality no longer requires X,X format, and instead can just be set to 0/1/2/3.
  • UPDATE: graphicsSunShafts setting removed from the game, but the sunShafts CVar still exists (moved to bottom).
  • MISC: Re-ordered settings in each post to better reflect how they're viewed in the game's interface.
  • MISC: The graphicsQuality CVar still doesn't apply its presets properly - Do not use it.
  • MISC: Altering the console variable is not reflected in the UI until after a reload of the interface.


Let me know if there are any corrections that need to be made.