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  1. #3
    Multiboxologist MiRai's Avatar
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    Texture Filtering _________________________________________

    Texture Filtering textureFilteringMode
    Bilinear 0
    Trilinear 1
    2x Anisotropic 2
    4x Anisotropic 3
    8x Anisotropic 4
    16x Anisotropic 5



    Ray-Traced Shadows ___________________________________



    Setting shadowRT
    Disabled 0
    Low 1
    Medium 2
    High 3



    Ambient Occlusion Type ____________________________________


    Type SSAOType
    Auto Detect 0
    ASSAO 1
    FidelityFX CACAO 2
    Notes:
    CVar added for sake of completion, but if set to auto-detect, then one of the two other options with automatically be chosen based on magic. In addition, there are many more underlying options that control ambient occlusion, none of which I would expect should be used in a swap macro, and therefore have not been included.



    Physics Interactions ____________________________________



    Setting physicsLevel
    Disabled 0
    Player Only 1
    Player and NPC 2



    Render Scale ____________________________________________


    Render Scale renderscale
    50% 0.50
    100% (Normal) 1.00
    133% (SSAA 2x) 1.33
    167% (SSAA 3x) 1.67
    200% (SSAA 4x) 2.00
    Notes:
    Accepts any value 0.009 - 2.00 (0.9% - 200%)

    Resample Quality1 ResampleQuality
    Point 0
    Bilinear 1
    Bicubic 2
    FidelityFX Super Resolution 3
    1 Setting only apply when using a render scale other than 100%.

    Resample Sharpness2 ResampleSharpness
    Disabled -1
    Full Strength 0
    Least Strength 2.0
    2 Setting accepts any value 0.0 - 2.0, where -1 disables it.



    MSAA __________________________________________________


    MSAA MSAAQuality
    Disabled 0
    MSAA 2x 1
    MSAA 4x 2
    MSAA 8x 3



    Multisample Alpha-Test ____________________________________


    MSAA Alpha-Test MSAAAlphaTest
    Disabled 0
    Enabled 1
    Last edited by MiRai : 11-10-2022 at 09:42 PM Reason: Dragonflight Update

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