Shadow Quality __________________________________________
Shadow Quality |
graphicsShadowQuality |
Low |
0 |
Fair |
1 |
Good |
2 |
High |
3 |
Ultra |
4 |
Ultra High |
5 |
Liquid Detail ____________________________________________
Liquid Detail |
graphicsLiquidDetail |
Low |
0 |
Fair |
1 |
Good |
2 |
High |
3 |
Particle Density __________________________________________
Particle Density |
graphicsParticleDensity |
Disabled |
0 |
Low |
1 |
Fair |
2 |
Good |
3 |
High |
4 |
Ultra |
5 |
SSAO __________________________________________________
SSAO |
graphicsSSAO |
Disabled |
0 |
Low |
1 |
Good |
2 |
High |
3 |
Ultra |
4 |
Depth Effects ____________________________________________
Depth Effects |
graphicsDepthEffects |
Disabled |
0 |
Low |
1 |
Good |
2 |
High |
3 |
Compute Effects __________________________________________
Compute Effects |
graphicsComputeEffects |
Disabled |
0 |
Low |
1 |
Good |
2 |
High |
3 |
Ultra |
4 |
Outline Mode ____________________________________________
Outline Mode |
graphicsOutlineMode |
Disabled |
0 |
Good |
1 |
High |
2 |
Spell Density ____________________________________________
Spell Density |
graphicsSpellDensity |
Essential |
0 |
Some |
1 |
Half |
2 |
Most |
3 |
Dynamic |
4 |
Everything |
5 |
Projected Textures ________________________________________
Projected Textures |
graphicsProjectedTextures |
Disabled |
0 |
Enabled |
1 |
View Distance ___________________________________________
View Distance |
graphicsViewDistance |
Slider Range 1 - 10 |
0 - 9 |
Environment Detail _______________________________________
Environment Detail |
graphicsEnvironmentDetail |
Slider Range 1 - 10 |
0 - 9 |
Ground Clutter ___________________________________________
Ground Clutter |
graphicsGroundClutter |
Slider Range 1 - 10 |
0 - 9 |
Notes:
Value "9" assigns a groundEffectDist of 320, but it can be given a value up to 500. Choosing a slider setting will overwrite any values manually entered.
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