Quote Originally Posted by Xixillia View Post
To those of you that have played on beta more than I have - have we moved away from proc based rotations, or is it still the same rando button mash game it is now?
Some classes have been simplified even further from their previous states. For example BM hunter no longer requires tracking Frenzy stacks and it's just a flat, boring DPS cooldown. The emphasis seems to be even further shifting from micromanaging your characters output to dealing with encounter mechanics (movement, adds, etc) as has been the trend for a while now. Personally I'm not a fan of this change to a more MOBA feel, but meh.

The specs known for being proc heavy, still are from what I tested. Fire mage and, Ele Shammy, Frost DK come to mind, although on DK you can often just ignore the procs and do "fine".