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  1. #61

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    Quote Originally Posted by MiRai View Post
    Bringing it up at a meeting means that he brought it up at a meeting. Whether he knows or not, for certain, is not known by you.


    I didn't say you were multiboxing alongside of him, or even at all; I said you were his buddy. If you're going to lie about it, then I have to call this out. Here goes...

    You play characters which contain, but are not limited to, the name Bobbobolob and other variations of it. How do I know this? Because I do, and if you wish to know I'll gladly post the information here, but as of right now, I won't.

    Here you are, on July 15th, 2015, multiboxing five characters on a Kazzak kill with Airborne (another multiboxer) from Sargeras. You say you stopped multiboxing "a long time ago," but I'd hardly consider 5 months (assuming you stopped the very same week of uploading that video) to be a long time. (Mirror)

    Here is a video from Prepared showing his guild roster on stream from earlier this month. Look who shows up! Hint: It's you! (Armory / Mirror / Video Still)

    Here you are in an even more recent video shown right at the heart of battle with Prepared, ensuring that he's healed. I'll also point out that you defend Prepared and say that he does not use banners or fireworks, but you seem to be overlooking the fact that, when attacked, he instantly increases his numbers by using Blacksmith pets, in addition to the 20+ totems all pulsating in the same area and affecting all of his units combined.

    Here's another raid where you're hanging with Prepared.
    Another raid on your character from Tichondrius--And before you try to pretend that's not you. Coincidence? Unlikely.

    Also, your argument about how "60 individual players that follow/assist the same person" from your prior post is slightly ridiculous because such a situation would never occur. No large-scale, world PvP raid is ever going to bunch up like that... Ever. Without /follow, there's no way to keep that many people, who all play from different locations in the country with varying latency, to stay on top of one another like a multiboxer does, as well as the fact that you cannot get that many players to focus fire on individual targets like that. This may sound like I'm arguing against multiboxing, in general, but the larger the group of single players, the less effective they become at such things, which is why small-scale multiboxing is hardly any different than a small-scale group that you may run into in the outside world.

    So, in closing, I'm glad you could join us, Bobbobolob. For someone who claims they are not Prepared's friend, you sure seem to be hanging out with him quite often, as well as vehemently defending him wherever you go, while trying to ensure that "the other guy" is the actual problem. Just so everyone is clear, you're defending things like this (mirror), and this. I'm sure there are plenty more examples, but I don't have time to watch all of his videos to pick things out.

    Note to self nerver upset MiRai




  2. #62

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    Quote Originally Posted by MadMilitia View Post
    It's different because a fresh 100 can escape a fully geared 100 pretty easily. I remember the infamous feral druid on Bleeding-Hollow that camps horde players tried to get my hunter one night. He got his bleeds up but in the end he couldn't kill me because he didn't put out enough damage to make it happen.
    That's quite a bogus example to backup your statement:
    - you give the example of one shit feral that couldn't kill you
    - you played a hunter, which is one of the 2 classes that is best equipped to get out of such trouble

    I could literally name any other class combo (attacker/trying to get away) that prove you wrong.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  3. #63

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    Quote Originally Posted by MiRai View Post
    Bringing it up at a meeting means that he brought it up at a meeting. Whether he knows or not, for certain, is not known by you.


    I didn't say you were multiboxing alongside of him, or even at all; I said you were his buddy. If you're going to lie about it, then I have to call this out. Here goes...

    You play characters which contain, but are not limited to, the name Bobbobolob and other variations of it. How do I know this? Because I do, and if you wish to know I'll gladly post the information here, but as of right now, I won't.

    Here you are, on July 15th, 2015, multiboxing five characters on a Kazzak kill with Airborne (another multiboxer) from Sargeras. You say you stopped multiboxing "a long time ago," but I'd hardly consider 5 months (assuming you stopped the very same week of uploading that video) to be a long time. (Mirror)

    Here is a video from Prepared showing his guild roster on stream from earlier this month. Look who shows up! Hint: It's you! (Armory / Mirror / Video Still)

    Here you are in an even more recent video shown right at the heart of battle with Prepared, ensuring that he's healed. I'll also point out that you defend Prepared and say that he does not use banners or fireworks, but you seem to be overlooking the fact that, when attacked, he instantly increases his numbers by using Blacksmith pets, in addition to the 20+ totems all pulsating in the same area and affecting all of his units combined.

    Here's another raid where you're hanging with Prepared.
    Another raid on your character from Tichondrius--And before you try to pretend that's not you. Coincidence? Unlikely.

    Also, your argument about how "60 individual players that follow/assist the same person" from your prior post is slightly ridiculous because such a situation would never occur. No large-scale, world PvP raid is ever going to bunch up like that... Ever. Without /follow, there's no way to keep that many people, who all play from different locations in the country with varying latency, to stay on top of one another like a multiboxer does, as well as the fact that you cannot get that many players to focus fire on individual targets like that. This may sound like I'm arguing against multiboxing, in general, but the larger the group of single players, the less effective they become at such things, which is why small-scale multiboxing is hardly any different than a small-scale group that you may run into in the outside world.

    So, in closing, I'm glad you could join us, Bobbobolob. For someone who claims they are not Prepared's friend, you sure seem to be hanging out with him quite often, as well as vehemently defending him wherever you go, while trying to ensure that "the other guy" is the actual problem. Just so everyone is clear, you're defending things like this (mirror), and this. I'm sure there are plenty more examples, but I don't have time to watch all of his videos to pick things out.
    I see that you like to jump to conclusions.


    But anyways, you completely missed my point on the 59 characters following 1 guy...

    You can continue to bring whatever the fuck you want up, but the blacksmithing pets actually contribute to the battle, unlike fucking fireworks, toys, and shit... If the pets didn't do any damage, then he would not have a good reason to use them. By the way, have you seen what the other alliance multi-boxer and their guilds have been doing? They've been creating "phase lines" by spam putting down all of their banners.

    Hmmm, what's this? https://www.youtube.com/watch?v=i89qwOnaEGg
    Wow, here's someone who's actually breaking the ToS and lagging the zone! That is the multi-boxer you should be worried about! You seem too focused in participating in the witch-hunt against Prepared, being blinded by your arrogance and not seeing the truth. I shouldn't expect much from a person who doesn't even play on the server... But wait, you've watched the videos of Prepared "purposefully" causing lag, so you must know a lot! I'm done trying to argue with you.

  4. #64

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    The whole issue once again is getting derailed to the nonsense of each side on ED claiming that it is the others that are the cause of the lag and not them. They all contribute to it... Enough characters doing combat with each other will lag out the server, whether those characters are multiboxed or not. Sure, there are no issues when the area is vacated by mainly one faction and only one or two of the opposing one are coming in at a time. I've not yet seen a single video where the server does not grind to a halt with large numbers on both sides doing battle. If such a thing exist, I'd love to see them. It can not possibly be the case that in every single fight there is always someone trying to crash the server, while both sides claim it's the others doing it to put them at a disadvantage. The servers simply can not handle all that is going on. How do I know this? Because I've seen the exact same thing happen, although at a smaller scale when I've attacked a raid on my DKs. It's neither fun, nor fair so I refrain from it nowadays.

    I'll even go as far as providing an example: My last run in with Pinkskull. This is far less characters in total than in those big fights on ED, and in a fairly unpopulated area nowadays, at almost 3 am. As soon as we engage and the AOEs hit, the server becomes what most would consider unresponsive. I do fatfinger my Hand of The Prophet Battle Standard at around the 2 minute mark, but as we're not in Draenor, it should not have any affect, and by that time the lag has already been going on for around 1.5 minutes. This is in no way a poke at Pink, but simply a demonstration of the point I am making.

    Again: You do not need to cast any toys or banners to cause lag. Large scale battles simply will lag. Who the lag benefits more is debatable, although I would have to lean to the side of the multiboxer over individual players.


    Oh, and one more thing. Can anyone explain to me how on earth the fireworks are supposed to be lagging out the server? Are they not just particle effects that are rendered on the client side with no real affect on the game world? If so, surely their impact on server load is minimal compared to, for example an AOE spell.
    Last edited by Wubsie : 12-21-2015 at 12:01 PM

  5. #65
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Smor View Post
    I see that you like to jump to conclusions.
    Thank you for confirming that you were lying about not knowing Prepared, or being in his guild. I found it a bit odd that someone who claimed to not know him was furiously defending him out of good will, and any bit of credibility you had is now lost. I'll see if we can get a "Liar" rank implemented into the forum, just for you.

    Quote Originally Posted by Smor View Post
    You can continue to bring whatever the fuck you want up, but the blacksmithing pets actually contribute to the battle, unlike fucking fireworks, toys, and shit... If the pets didn't do any damage, then he would not have a good reason to use them. By the way, have you seen what the other alliance multi-boxer and their guilds have been doing? They've been creating "phase lines" by spam putting down all of their banners.

    Hmmm, what's this? https://www.youtube.com/watch?v=i89qwOnaEGg
    Wow, here's someone who's actually breaking the ToS and lagging the zone! That is the multi-boxer you should be worried about! You seem too focused in participating in the witch-hunt against Prepared, being blinded by your arrogance and not seeing the truth. I shouldn't expect much from a person who doesn't even play on the server... But wait, you've watched the videos of Prepared "purposefully" causing lag, so you must know a lot! I'm done trying to argue with you.
    Listen, Bobbobolob, we get it... You're tired of parroting the same 4-5 sentences about how Prepared is completely innocent and a good, kind person who is misunderstood by many, and, quite honestly, we're tired of listening to it. So, you're free to go.

    I think I hear someone in the distance screaming racial and homophobic slurs. You should hurry back to the game because I think he needs his favorite Druid healer!

    Quote Originally Posted by Wubsie View Post
    The whole issue once again is getting derailed to the nonsense of each side on ED claiming that it is the others that are the cause of the lag and not them. They all contribute to it... Enough characters doing combat with each other will lag out the server, whether those characters are multiboxed or not. Sure, there are no issues when the area is vacated by mainly one faction and only one or two of the opposing one are coming in at a time. I've not yet seen a single video where the server does not grind to a halt with large numbers on both sides doing battle. If such a thing exist, I'd love to see them. It can not possibly be the case that in every single fight there is always someone trying to crash the server, while both sides claim it's the others doing it to put them at a disadvantage. The servers simply can not handle all that is going on. How do I know this? Because I've seen the exact same thing happen, although at a smaller scale when I've attacked a raid on my DKs. It's neither fun, nor fair so I refrain from it nowadays.
    I agree, and I'd wager that it has something to do with the way that Blizzard has been tweaking their load-balancing phase technology--that and the fact that they changed the way server-client communication works at the beginning of WoD. This used to hardly be an issue back before MoP when phasing was pretty non-existent, but these days you can't see anyone from more than 15 yards away, so everyone has to be so bunched up in order to fight anyone else, or else people in your own party/raid begin disappearing right in front of your eyes.
    Do not send me a PM if what you want to talk about isn't absolutely private.
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  6. #66

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    Quote Originally Posted by MiRai View Post
    I agree, and I'd wager that it has something to do with the way that Blizzard has been tweaking their load-balancing phase technology--that and the fact that they changed the way server-client communication works at the beginning of WoD. This used to hardly be an issue back before MoP when phasing was pretty non-existent, but these days you can't see anyone from more than 15 yards away, so everyone has to be so bunched up in order to fight anyone else, or else people in your own party/raid begin disappearing right in front of your eyes.
    While it's impossible to tell for sure while having limited information, this what the conclusion that I've drawn as well. It does appear to have to do alot with the phasing mechanics. With spikes or just heavy load of activity those mechanics kick in to overdrive, trying to ease the stress on clients/servers. There was a decent read about it on the EU forums a bit back in regards to massive WPVP and while some of it is speculation at best, I do feel like my experiences align with some of the theories posted there. Sadly the thread got fairly little traction. I found the example videos interesting to browse through, and oddly enough even the one with Swifty seemed to have some valid points.

    Tldr of that thread would be: There are multiple mechanics to determine phasing (CRZ, Area of Interest, etc) which, in theory at least, might offer an advantage when having the whole raid grouped up in a small spot, while the area is under heavy stress causing a lot of phasing.

    My personal experience has also been that the issue has gotten worse over the course of this expansion. I can not think of another reason for this other than Blizzard tweaking the numbers on the phasing system, most likely making the "limits" for phasing lower.
    Last edited by Wubsie : 12-21-2015 at 03:40 PM

  7. #67

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    Quote Originally Posted by ebony View Post
    Note to self nerver upset MiRai

    ...agreed
    Multiboxing since WoW:BC - MY YOUTUBE!

  8. #68

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    tl:dr its Blizzard's fault
    EVE Online Get Ships. Train Skills.

  9. #69

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    Quote Originally Posted by zenga View Post
    That's quite a bogus example to backup your statement:
    - you give the example of one shit feral that couldn't kill you
    - you played a hunter, which is one of the 2 classes that is best equipped to get out of such trouble

    I could literally name any other class combo (attacker/trying to get away) that prove you wrong.
    Most classes have escape mechanisms. The problem is being able to gauge when you have a shot and when you don't. So most people wait until that oh shit moment to try and get away. They can learn from that and learn how to better gauge potential before taking any damage.

    That was part of the reason why I mentioned feral and marks. Marks has no business beating a feral even when outgearing him. So I just threw up my defensive right away and kited him around town guards until he got tired of it and left. If I were on my shaman I could have just threw up my hots, shields, dropped earth ele and kite him with frost shock. Shrug. Maybe my resto shaman wouldn't survive but being one of the easiest classes to train in the game can still be surprisingly solid to run away with. Especially if you know your limitations.

    Conversely my hunter, shaman, warrior, monk, dk, etc would be dead meat getting smashed by five all at once. Yeah maybe a druid could displace and sprint to get away and a lot do or a paladin could bubble and hearth. Most are screwed though.

  10. #70

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    Quote Originally Posted by MadMilitia View Post
    Most classes have escape mechanisms. The problem is being able to gauge when you have a shot and when you don't. So most people wait until that oh shit moment to try and get away. They can learn from that and learn how to better gauge potential before taking any damage.

    That was part of the reason why I mentioned feral and marks. Marks has no business beating a feral even when outgearing him. So I just threw up my defensive right away and kited him around town guards until he got tired of it and left. If I were on my shaman I could have just threw up my hots, shields, dropped earth ele and kite him with frost shock. Shrug. Maybe my resto shaman wouldn't survive but being one of the easiest classes to train in the game can still be surprisingly solid to run away with. Especially if you know your limitations.

    Conversely my hunter, shaman, warrior, monk, dk, etc would be dead meat getting smashed by five all at once. Yeah maybe a druid could displace and sprint to get away and a lot do or a paladin could bubble and hearth. Most are screwed though.
    TLDR most geared lvl 100 players will eat a fresh lvl 100 alive .....
    Everything that is fun in life is either bad for your health, immoral or illegal!

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