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  1. #1

    Default Dam you patches!

    Items changes
    According to the patch files, the following items have been changed to Main hand instead of one-hand.


    [Seeker's Gavel]
    Binds when picked up
    One-HandMace
    62 - 129 DamageSpeed 2.30
    (41.4 damage per second)
    +30 Stamina
    +8 Intellect
    Durability 90 / 90
    Requires Level 70
    Requires Shattered Sun Offensive - Revered
    Equip: Improves spell hit rating by 11 (0.87% @ L70).
    Equip: Increases damage and healing done by magical spells and effects by up to 130.
    I was seriously playing with the idea of respeccing to elm / enchance with dual wield to put +40 spell damage on each hand

  2. #2

    Default

    at an lol i would call that an oversight by blizzard that is being fixed. Because I definately noticed that too
    http://pewpewsquad.blogspot.com/ http://www.stage6.com/user/pewpewss/videos/
    Team 1- 5 shamans <The PewPew Squad> Team2 - <Y o u Lo se> 70 druid, 70 shaman, 1 paladin, 24 mage, 1 mage
    Team 1 -> <1--10--20--30--40--44--50--60--70>

  3. #3
    Member Ughmahedhurtz's Avatar
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    Default

    I wonder, do item budgets differ between main and off hand weaps? I'd think they wouldn't care if rogues wielded a caster mace if people so chose. :P
    Now playing: WoW (Garona)

  4. #4

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    back before bc. for HWL and GM weapons (when you had to pay for them in tears, blood) mage blade came out was one handed. I had 2 on my hunter. This let me do insance arc and damage and healing for pet. worked for about 60 days and then a patch fixed it. made them main hand

  5. #5

    Default

    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=48869#pos t48869
    Is bliz's deve team really that careless?
    Do you even have to ask that question?

    Shaman 2h weapon skill bug was around for the better part of 2 years before they fixed it. (the bug that would reset 2hand axe and mace skill to 0 every time the shaman respecced, even when switching from one enhancement spec to another enhancement spec)

  6. #6

    Default

    Quote Originally Posted by 'yarr',index.php?page=Thread&postID=48992#post4899 2
    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=48869#pos t48869
    Is bliz's deve team really that careless?
    Do you even have to ask that question?

    Shaman 2h weapon skill bug was around for the better part of 2 years before they fixed it. (the bug that would reset 2hand axe and mace skill to 0 every time the shaman respecced, even when switching from one enhancement spec to another enhancement spec)
    As bad as that was it made sense to a point regarding how all the other skills worked, where if you respeced you had to retrain all skills. Like I said it definately sucked but it worked the same as the rest at the time.
    The things that make you wonder are how the brutally nerf a class (like nerfing hunters to get 1 agility=1atk power instead of 2 and then removing a large portion of agility on all set pieces, and then several patches later giving us a mortal strike and purge lol)
    http://pewpewsquad.blogspot.com/ http://www.stage6.com/user/pewpewss/videos/
    Team 1- 5 shamans <The PewPew Squad> Team2 - <Y o u Lo se> 70 druid, 70 shaman, 1 paladin, 24 mage, 1 mage
    Team 1 -> <1--10--20--30--40--44--50--60--70>

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