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  1. #5

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    So much text!

    There's two reasons to using zDPS for me, first one is that I'm playing Season 4. Still only have two barbs with ancient BK weapons and only three with cubed furnaces, and basically making zDPS barbs is doing a hellfire ring and some bounties for plans and then just craft away. The other reason is that a 227% XP barb vs only leoric cube 82% gives a 277% total xp gain for the party over the leoric cube version. There is no way in hell my two last guys will ever be able to get close to that value in improving clear speed for a higher rift to compensate for the xp loss. I'd prefer another class than barb for my zDPS but I really like the WW moving through mobs and syncing the move speed (If only I could sync berserker on them with two main dps)

    Concerning Strongarms I use Furious Charge to proc it with all barbs at once, the WW pull on the zDPS is just a bonus for proccing it I guess. Also I'm not a 100% certain put I'm pretty certain that some of the really tiny elites can be pulled by the WW also not that it really matters (I think it's those blue scorpion thingies).

    CotA Duty to the Clan is just a filler for now really I guess, I couldn't really figure out any better items than two piece IK, maybe go crimson, aughild or even resonance but the ability to boost the toughness with together with one if necessary is a pretty good deal for the 2 piece IK. The zDPS barbs actually seem to tank everything with their defensive gems atm using no blood funnel or together as one. I will actually consider what you said about overpower on the two dps barbs though and just maybe keep falter on the zDPS.

    Furious Charge is really a love hate affair it seems, yes it does cause some desync issues however it can also fix desync issues because if you use it without hold position it smart targets, can be really good vs the RG for example. I generally use hold position charge otherwise except for the initial charge into a new pack of enemies where I smart target the closest enemy which makes all barbs charge it as long as they are somewhat in range. I'd really like to get rid of FC but the damage with it + CoE or berserker is just too good even if it totally fucks me when I try to speed run normal rifts in GRs it's actually usually not that bad.

    No hexing pants isn't really that bad thanks to some extra FC rage every now and then, in fights you have no problems keeping it up but long spins without enemy groups can wear you down (like 15+ seconds).

    Thanks for reminding me about the DD breakpoints, I'll need to check on those at some point again but farming all the necessary gear is currently on my top priority. Can't hit those breakpoints without it! Question is what is better, 4x strongarms or 4x bracers with aspeed when you're using F+R.

    Played a lot of S3 with 4 barbs and I must say once you went up to like 44 in GRs the worst part was yellow elites and the RG, I'm really hoping the stricken + cubed furnace is going to help this part. I'm already doing 45s in the same time I was doing 44s in S3 at mid season so going good so far. So ye I think stricken is going to be a necessary evil if you want to do higher GRs fast due to the guardian.
    Last edited by NetQvist : 09-02-2015 at 03:25 AM

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