If you search my and Lyonhart's (and others, this is just off the top of my head) threads from 5-6 years ago, you'll find the bulk of the useful information. Also, no summary thread about boxing EQ would be complete without Khatovar's thread on Macroing in EQ. I also remember another similar thread in how to successfully box from, I think, Lyonhart, regarding setup of hotkeys and boxer-friendly UI options.
On your Class summaries:
- If you're going to have an opinion about why something is "best", please explain why. For example, HoT Heals are best when your damage soaker has medium Mitigation and Avoidance (such as Zerk or any of the makeshift AA-induced Tanks, such as Brigand). Reactive Heals are good for high Mitigation, low Avoidance tanks like Guardian. Wards are good for low Mitigation, high Avoidance tanks like Monk. Really, Wards are good support to any 2-healer team. Having Reactives and HoTs doesn't make much sense on paper, but who knows.
Also, with 6-boxing, the general consensus was to have 2 healers: A Pure (no DPS abilities in rotation) Healer, usually a Warden or Fury, and a Debuffing/Support Off-Healer, such as Inquis. Even this isn't set in stone, as a Warden, with the Melee AE Heal AA could easily be the off-healer and throw in some nukes for DPS.
On that note:
- Brigand is an optional tank with AA and a shield.
- Warden with AA makes a great addition to a Melee team, with AE heals.
I 3-box. So my group combos are only valid for this purpose.
Melee Group / Single Target
Brigand, Dirge, Warden
- This group was able to solo up to 70 and do non-raid 70 dungeon entrances and some named at the time. The benefit and reason I made it is because it is easily respeccable into a high single target DPS group, as with a real tank, Brigand does high DPS from flanking, Dirge is Dirge and Warden AE Heals through AA buffs and accelerated weapon swing speed.
As groupmates, you can use any role to supplement you. 1 Tank (Guard), 1 Melee DPS, 1 Inquisitor would be near-ideal.
Caster Group / AE:
Shadowknight, Warlock, Defiler
- Mostly AE spells, all Poison/Disease, multiple ways to debuff exactly that. A little more skill level dependent - If, as you level, you don't keep up with Adept to Adept III (whatever the rare crafted variant is called now), you will find things difficult. Your SK will never lose agro on non-targeted mobs. Pretty relaxing combo.
As groupmates, a Troub, Necro and Fury would be ideal, but any 2 caster DPS and 1 non-ward Healer will work.
Connect With Us