Quote Originally Posted by Tool of Society View Post
There was a noticeable improvement in dps in NCOs. If the niarjas weren't behaving so differently there would be a noticeable overall increase in OTA dps. The few times I was able to get past the first wave without being jammed to hell my OTA ticks were under 6 min 30 seconds. Probably because my fleet dps was spiking higher on deltoles. NMCs didn't see any real improvement as I'm killing almost all the stuff outside the range of the blasters.

Null ammo might of helped the situation but I found the frustrations of the radically different behavior of the niarja AI in OTAs to cause the whole thing to be not worth it.

Astarte booster 470m
venture ore 6.9m Prospect is 29.5m
Loki DDD 872m
domi 291m x7
nestor 2.150b x2 I use heavy hull/armor II bots and gardes x10

Total cost today without looking for deals = 7.7b

Now over the years of me doing this I've only lost one nestor and that's despite gank attempts and server disconnects. The one nestor I lost was last year and it was because I was training newbros and I was super tired. I was about to call the fleet but I decided "oh just one more site" and I warped the nestor to the wrong site.

So you are simply overkilling and not worrying about the 4 second hard floor on sentries? Im considering using a slightly different fit for a good chunk of gecko and acolyte domis to even up the mix. I figured that if I had one vindy with heavies and acos assigned I would realize better consistency. I also figured that I would default to null for that very reason. What I wonder is, would having the 11th person on grid in hisec be that bad or would it allow for more dps and faster sites (assuming: 1xloki with 5x sentry domi, 2x nestor (assigned to vindicator) 1x vindicator, 2x gecko/aco domis?