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  1. #11

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    OK I'm back in business... And did some tests.

    - I have been chaining GR 39-40's with ~80% XP bonus (Leoric's Helm + Red Gem + mediocre Tal Rasha amulets). Then I gambled gloves at Kadala so right now all my toons have Taskers and Theo's, 3 of them being "tri-fectas" with Attack Speed + Crit % + Crit Damage (and Int). Then I used Serpent Sparkers (non-ancients). Still, I have the feeling that it's inferior to a "random-ancient-weapon" setup. I need a set of ancient sparkers, which I won't get anytime soon.

    - Having one character spamming Slow Time is a wonder, specially with dedicated gear (Gesture of Orpheus + Crown of the Primus). I'm even considering a setup with 2 pieces of Delsere's (boots and shoulder) so that I can cast Slow Time every ~2-3 seconds and fill the screen with it. That "Point of No Return" rune works great even on Rift Guardians, and the DPS loss due to not having Meteor boots will be compensated by the "permanent" +15% Damage, +10% Attack Speed, -25% damage taken, 80% slow and almost chain-stun from the Slow Time runes.

    You can notice at the end of Devile's video (https://www.youtube.com/watch?v=LLsQFO5EFyo) how the Rift Guardian gets stun each time he wants to go in or out of the Slow Time bubble. However, Bloodmaw jumps out of the time bubble without being stun, and teleporting bosses (like Skeleton King) will ignore it too.

    I'm thinking of something like this :

    http://www.d3planner.com/897036417

    Dude will be using Magic Missile + Glacial Spike for (Slow Time CD reduction) and Blizzard + Lighting Storm for the Ligthning damage buff, plus a Fire spell and an Arcane spell. Other Wizard are regular DPS dudes.
    Last edited by Cmoidudu : 04-30-2015 at 09:02 AM

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