Ya, nice video on it, and I'm personally very happy about this option. I'm not very bothered about video quality on my slaves so dropping the render scale to save resources is just lovely. Might even end up running 10 now that it seems more viable with my hardware.![]()
And as it doesn't affect the UI elements, healing bars and such are left unaffected so no inaccuracies occur when broadcasting clicks. Next up: Command line WoW!
Some other things I've noticed:
At least on my 5, running in to Ashran at the same time leads to the toons being in multiple different phases, but if you enter with one and then run the others in, they get put in the same phasing. However, they've nerfed conquest in Ashran (only 100 per event now and 0 from the main battle). On top of this I've yet to get put in to a phase where horde stands a chance at taking the events or even rarely has sizeable group going. Back to capping in 2s I guess. -.-
Starfall is worse by miles now. As it now has the prerequisite of not hitting targets unless they have your moon/sunfire applied on them, getting it to hit enough targets is a real pain unless the targets are very neatly stacked and you either use Celestial Alignment or are in Solar Eclipse (which nerfs starfall damage of course). I do not understand why they simply did not have it hit targets you are in combat with.
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