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  1. #1

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    Thanks of the info guys, but in my head it only nerfs you to play as 4 monks, why?
    -Because in a 4-player game monster health is increased by 250% hp
    -There can only be 1x EP on a single monster, and therefor the 3x other EP's applied is wasted, even with the Impending Doom rune since it triggers on monster death and explodes around the mob itself with a 1 x 6350% dmg as wpn dmg.

    What does that mean? While the monsters health is increased by 2.5 times the damage is still the same. And by that your damage as a 4x monk team applying EP is only doing 1/4th of the damage it would in a solo-game. Ofc I am not saying monks are bad, I am just saying that playing as 4 EP monks sounds like a waste since it is the main source of dmg.

  2. #2

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    Quote Originally Posted by Zartok View Post
    Thanks of the info guys, but in my head it only nerfs you to play as 4 monks, why?
    -There can only be 1x EP on a single monster, and therefor the 3x other EP's applied is wasted, even with the Impending Doom rune since it triggers on monster death and explodes around the mob itself with a 1 x 6350% dmg as wpn dmg.
    I'm not sure where you get there can be only 1x EP on a mob. Each monk can have 1x EP on a mob. So 4x EP on a mob with 4x monks.

    A single monk can't stack more than 1x EP of their own, on a single mob.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

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